Undefile the Cyrpt Quest: Difference between revisions
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*Once evil in a zone is at or below 25, the sub-boss is guaranteed to appear. Its death clears the rest of the evil in that zone (and removes the zone). | *Once evil in a zone is at or below 25, the sub-boss is guaranteed to appear. Its death clears the rest of the evil in that zone (and removes the zone). | ||
*The four zones are: | *The four zones are: | ||
**[[The Defiled | **[[The Defiled Nook]] contains skleletons, mini-bossed with a [[giant skeelton]]. | ||
**[[The Defiled Niche]] contains lihcs, commanded by a [[gargantulihc]]. | **[[The Defiled Niche]] contains lihcs, commanded by a [[gargantulihc]]. | ||
**[[The Defiled Cranny]] contains ghuols, with a [[huge ghuol]] in charge. | **[[The Defiled Cranny]] contains ghuols, with a [[huge ghuol]] in charge. | ||
**[[The Defiled | **[[The Defiled Alcove]] contains zmobies, and is overseen by a [[conjoined zmombie]]. | ||
*Each monster kill in a zone reduces the evil in that zone by 1, with the message: | *Each monster kill in a zone reduces the evil in that zone by 1, with the message: | ||
:Your Evilometer emits a single beep. The air in this part of the crypt smells slightly less evil... | :Your Evilometer emits a single beep. The air in this part of the crypt smells slightly less evil... | ||
*Certain other mechanics in a zone can reduce the evil in that zone. | *Certain other mechanics in a zone can reduce the evil in that zone. | ||
**Nook: The [[evil eye]] drops from monsters there, and reduces evil in the Nook by 3 when used. | |||
**Niche: The [[dirty old lihc]] is worth 3 evil (sniffable). | |||
**Cranny: The choice adventure there has a choice to kill a [[swarm of ghuol whelps]], which is worth at least 3 evil, and will be worth more with increased Monster Level. | |||
**Alcove: The [[modern zmobie]] is worth 5 evil ('''not''' sniffable -- see below). | **Alcove: The [[modern zmobie]] is worth 5 evil ('''not''' sniffable -- see below). | ||
*After all four zones are cleared, the [[The Haert of Darkness|Haert of the Cyrpt]] opens in the center, giving access to the [[Bonerdagon]]. | *After all four zones are cleared, the [[The Haert of Darkness|Haert of the Cyrpt]] opens in the center, giving access to the [[Bonerdagon]]. | ||
==Strategy== | ==Strategy== | ||
*Nook: Increase item drops to increase the chances of getting an [[evil eye]]. | |||
*Niche: [[Transcendent Olfaction|Sniff]] the [[dirty old lihc]]. | |||
*Cranny: [[Combat Frequency|Boost noncombats]] to kill more [[swarm of ghuol whelps|swarms]], [[Monster Level|Boost ML]] for [[big swarm of ghuol whelps|larger]] [[giant swarm of ghuol whelps|swarms]]. | |||
*Alcove: The [[modern zmobie]] appears more often with +[[initiative]]. It isn't affected much (if at all) by [[Transcendent Olfaction|sniffing]]. | *Alcove: The [[modern zmobie]] appears more often with +[[initiative]]. It isn't affected much (if at all) by [[Transcendent Olfaction|sniffing]]. | ||
==Rewards== | ==Rewards== |
Revision as of 17:35, 25 May 2011
- For the quest before April 15, 2011, see Undefile the Cyrpt Quest/April 15, 2011
Description
The Council asks you to undefile The Cyrpt in the Nearby Plains upon reaching level 7.
Tasks
The Evilometer starts at 200, with 50 for each of the four zones.
- Once evil in a zone is at or below 25, the sub-boss is guaranteed to appear. Its death clears the rest of the evil in that zone (and removes the zone).
- The four zones are:
- The Defiled Nook contains skleletons, mini-bossed with a giant skeelton.
- The Defiled Niche contains lihcs, commanded by a gargantulihc.
- The Defiled Cranny contains ghuols, with a huge ghuol in charge.
- The Defiled Alcove contains zmobies, and is overseen by a conjoined zmombie.
- Each monster kill in a zone reduces the evil in that zone by 1, with the message:
- Your Evilometer emits a single beep. The air in this part of the crypt smells slightly less evil...
- Certain other mechanics in a zone can reduce the evil in that zone.
- Nook: The evil eye drops from monsters there, and reduces evil in the Nook by 3 when used.
- Niche: The dirty old lihc is worth 3 evil (sniffable).
- Cranny: The choice adventure there has a choice to kill a swarm of ghuol whelps, which is worth at least 3 evil, and will be worth more with increased Monster Level.
- Alcove: The modern zmobie is worth 5 evil (not sniffable -- see below).
- After all four zones are cleared, the Haert of the Cyrpt opens in the center, giving access to the Bonerdagon.
Strategy
- Nook: Increase item drops to increase the chances of getting an evil eye.
- Niche: Sniff the dirty old lihc.
- Cranny: Boost noncombats to kill more swarms, Boost ML for larger swarms.
- Alcove: The modern zmobie appears more often with +initiative. It isn't affected much (if at all) by sniffing.
Rewards
- The council will take the skull of the Bonerdagon and give you the dragonbone belt buckle.
- In your Quest Log, under completed quests, you will see: "You've undefiled the Cyrpt, and defeated the Bonerdagon. Hip, Hip, Hooray!"
- Many of the monsters you fought inside the Cyrpt (not including modern zmobies, whelp swarms, dirty old lihcs, any of the mini-bosses or the Bonerdagon itself) can now be found in The Misspelled Cemetary (Post-Cyrpt).
Council Text
On initial visit:
- Recently, an aura of extreme Spookiness has begun to emanate from within the Cyrpt, near the Misspelled Cemetary. We fear that some horrible monster has taken up residence there, and begun to rile up the local undead.
- Would you be so good as to investigate? This device should help:
You acquire an item: Evilometer
On subsequent visits:
- The Spookiness still emanates from the Cyrpt, Adventurer. See if you can find and destroy the source, and bring us back proof of your conquest.
Upon completion:
- Aha! So the Spookiness was coming from this abominable creature, was it? Well, you have our thanks, Adventurer, for your courageous act of undefilement.
- Please, allow us to fashion that skull into something a little flashier.
You acquire an item: dragonbone belt buckle
Quest Log
During the quest: The Council of Loathing wants you to find the source of the extreme Spookiness emanating from the Cyrpt. You can find it in the Nearby Plains.
History
If a player was already on the quest when the new version rolled out, there would be a message from The Council of Loathing in the message inbox the next time the player logged in:
- Dear <playername>:
- Our records indicate that you're in the middle of investigating the Cyrpt for us. We thought this might come in handy:
![]() | You acquire an item: Evilometer |