Undefile the Cyrpt Quest: Difference between revisions

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imported>MadKingSoupII
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*The four zones are:
*The four zones are:
**[[The Defiled Nook]] contains skleltons, with the [[giant skeelton]] mini-boss.
**[[The Defiled Nook]] contains skleltons, with the [[giant skeelton]] mini-boss.
**[[The Defiled Niche]] contains lihcs, commanded by a [[gargantulihc]].
**[[The Defiled Cranny]] contains ghuols, with a [[huge ghuol]] in charge.
**[[The Defiled Cranny]] contains ghuols, with a [[huge ghuol]] in charge.
**[[The Defiled Alcove]] contains zmobies, and is overseen by a [[conjoined zmombie]].
**[[The Defiled Alcove]] contains zmobies, and is overseen by a [[conjoined zmombie]].
**[[The Defiled Niche]] contains lihcs, commanded by a [[gargantulihc]].
*Each monster kill in a zone reduces the evil in that zone by 1, with the message:
*Each monster kill in a zone reduces the evil in that zone by 1, with the message:
:Your Evilometer emits a single beep. The air in this part of the crypt smells slightly less evil...
:Your Evilometer emits a single beep. The air in this part of the crypt smells slightly less evil...
*Certain other mechanics in a zone can reduce the evil in that zone:
*Certain other mechanics in a zone can reduce the evil in that zone:
**Nook: The [[evil eye]] drops from monsters there, and reduces evil in the Nook by 3 when used.
**Nook: The [[evil eye]] drops from monsters there, and reduces evil in the Nook by 3 when used.
**Niche: The [[dirty old lihc]] is worth 3 evil ([[On the Trail|sniffable]]).
**Cranny: The choice adventure there has a choice to kill a [[swarm of ghuol whelps]], which is worth at least 3 evil, and will be worth more with increased [[Monster Level]].
**Cranny: The choice adventure there has a choice to kill a [[swarm of ghuol whelps]], which is worth at least 3 evil, and will be worth more with increased [[Monster Level]].
**Alcove: The [[modern zmobie]] is worth 5 evil ('''not''' [[On the Trail|sniffable]] -- see below).
**Alcove: The [[modern zmobie]] is worth 5 evil ('''not''' [[On the Trail|sniffable]] -- see below).
**Niche: The [[dirty old lihc]] is worth 3 evil ([[On the Trail|sniffable]]).
*After all four zones are cleared, the [[The Haert of Darkness|Haert of the Cyrpt]] opens in the center, giving access to [[the Bonerdagon]].
*After all four zones are cleared, the [[The Haert of Darkness|Haert of the Cyrpt]] opens in the center, giving access to [[the Bonerdagon]].



Revision as of 17:01, 13 March 2012


Description

After reaching level 7, The Council of Loathing will ask you to undefile The Cyrpt in the Nearby Plains.

Tasks

Mechanics

  • The Evilometer starts at 200, with 50 for each of the four zones.
  • Once evil in a zone is at or below 25, the sub-boss is guaranteed to appear. Its death clears the rest of the evil in that zone (and removes the zone). Getting the evil down to zero without defeating the boss does not clear the zone.
  • The four zones are:
  • Each monster kill in a zone reduces the evil in that zone by 1, with the message:
Your Evilometer emits a single beep. The air in this part of the crypt smells slightly less evil...

Strategy

Rewards

Council Text

On initial visit:

Recently, an aura of extreme Spookiness has begun to emanate from within the Cyrpt, near the Misspelled Cemetary. We fear that some horrible monster has taken up residence there, and begun to rile up the local undead.
Would you be so good as to investigate? This device should help:
You acquire an item: Evilometer

On subsequent visits:

The Spookiness still emanates from the Cyrpt, Adventurer. See if you can find and destroy the source, and bring us back proof of your conquest.

Upon completion:

Aha! So the Spookiness was coming from this abominable creature, was it? Well, you have our thanks, Adventurer, for your courageous act of undefilement.
Please, allow us to fashion that skull into something a little flashier.
You acquire an item: dragonbone belt buckle

Quest Log

During the quest:

The Council of Loathing wants you to find the source of the extreme Spookiness emanating from the Cyrpt. You can find it in the Nearby Plains.

Notes

Dear <playername>:
Our records indicate that you're in the middle of investigating the Cyrpt for us. We thought this might come in handy:
You acquire an item: Evilometer