Undefile the Cyrpt Quest: Difference between revisions

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Strategy: basic lihc
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*'''Cranny:''' [[Combat Frequency|Boost noncombats]] to kill more [[swarm of ghuol whelps|swarms]], [[Monster Level|Boost ML]] for [[big swarm of ghuol whelps|larger]] [[giant swarm of ghuol whelps|swarms]].
*'''Cranny:''' [[Combat Frequency|Boost noncombats]] to kill more [[swarm of ghuol whelps|swarms]], [[Monster Level|Boost ML]] for [[big swarm of ghuol whelps|larger]] [[giant swarm of ghuol whelps|swarms]].
*'''Alcove:''' The [[modern zmobie]] appears more often with +[[Combat Initiative|initiative]]. It isn't affected by [[Transcendent Olfaction|sniffing]].
*'''Alcove:''' The [[modern zmobie]] appears more often with +[[Combat Initiative|initiative]]. It isn't affected by [[Transcendent Olfaction|sniffing]].
*'''Niche:''' [[Transcendent Olfaction|Sniff]] the [[dirty old lihc]]. Alternatively, banish both the [[senile lihc]] and the [[slick lihc]].
*'''Niche:''' [[Transcendent Olfaction|Sniff]] the [[dirty old lihc]]. Alternatively, banish all of the [[senile lihc]], the [[slick lihc]], and the [[basic lihc]].


==Rewards==
==Rewards==

Revision as of 17:59, 10 February 2020

This page is in need of content.

New council text?


Description

After reaching level 7, The Council of Loathing will ask you to undefile The Cyrpt in the Nearby Plains.

Tasks

Mechanics

  • The Evilometer starts at 200, with 50 for each of the four zones.
  • Once evil in a zone is at or below 25, the sub-boss is guaranteed to appear. Its death clears the rest of the evil in that zone (and removes the zone). Getting the evil down to zero without defeating the boss does not clear the zone.
  • The four zones are:
  • Each monster kill in a zone reduces the evil in that zone by 1, with the message:
Your Evilometer emits a single beep. The air in this part of the crypt smells slightly less evil...

Strategy

Rewards

  • In your Quest Log, under completed quests, you will see: "You've undefiled the Cyrpt, and defeated The Bonerdagon. Hip, Hip, Hooray!"
  • Many of the monsters you fought inside the Cyrpt (not including modern zmobies, whelp swarms, dirty old lihcs, any of the mini-bosses, nor The Bonerdagon itself) can now be found in The Misspelled Cemetary (Post-Cyrpt).

Council Text

On initial visit:

Recently, an aura of extreme Spookiness has begun to emanate from within the Cyrpt, near the Misspelled Cemetary. We fear that some horrible monster has taken up residence there, and begun to rile up the local undead.
Would you be so good as to investigate? This device should help:
You acquire an item: Evilometer

On subsequent visits:

The Spookiness still emanates from the Cyrpt, Adventurer. See if you can find and destroy the source, and bring us back proof of your conquest.

Upon completion:

Aha! So the Spookiness was coming from this abominable creature, was it? Well, you have our thanks, Adventurer, for your courageous act of undefilement.

Upon completion, on a Pocket Familiars run:

"Aha! So the Spookiness was coming from this abominable creature, was it?"
"Well, I assume so," you say. "Jerry had already killed it by the time I got there."
"Jerry's that kid's name?" the Councilman asks.
"Yeah. He's rude as hell."
"Is that good or bad? I can't keep up with the lingo you kids use these days."

Upon completion, before trivial update on August 14, 2014:

Aha! So the Spookiness was coming from this abominable creature, was it? Well, you have our thanks, Adventurer, for your courageous act of undefilement.
Please, allow us to fashion that skull into something a little flashier.
You acquire an item: dragonbone belt buckle

Quest Log

During the quest:

The Council of Loathing wants you to find the source of the extreme Spookiness emanating from the Cyrpt. You can find it in the Nearby Plains.

Notes

Dear <playername>:
Our records indicate that you're in the middle of investigating the Cyrpt for us. We thought this might come in handy:
You acquire an item: Evilometer