Weapon Damage: Difference between revisions
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===Ranged Weapon Damage Formula=== | ===Ranged Weapon Damage Formula=== | ||
{| | {| | ||
| | | Total Damage = | ||
|style="border-bottom:1px solid black;"|Player Muscle | | | ||
|rowspan="2"| - Monster Defense | {| | ||
| 10% to 20% of [[Weapons (by power)|Weapon Power]] | |||
| | |- | ||
| | |||
{| | |||
| align="left" rowspan="2" | + | |||
| align="center" style="border-bottom: 1px solid black;" | Player [[Muscle|Muscle]] | |||
| rowspan="2" align="left" | - Monster Defense | |||
|- | |||
| align="center" | 2 | |||
|} | |||
|- | |||
| + [[Bonus Melee Damage|Bonus Melee Damage + Elemental Damage]] | |||
|} | |||
|} | |} | ||
Revision as of 03:01, 8 June 2006
[ Return to Game Mechanics ] The second step toward rifling through a dead monster's pockets, after hitting them, is dealing damage. There are two damage formulas that are used by players, depending on what type of weapon is being used. Monsters have a separate formula.
A Moxie class's Moxious maneuver uses Moxie for damage calculations instead of Muscle.
Melee Weapon Damage Formula
Total Damage = |
|
- When using Thrust-Smack, Lunging Thrust-Smack, or Lunge-Smack, only the Weapon Damage and Melee Damage are doubled/tripled, not the Total Damage.
Ranged Weapon Damage Formula
Total Damage = |
|
- Ranged Weapon damage is the same as Melee Weapon damage, except using half your Muscle. With this penalty, it is possible to hit for 0 damage.
Monster Damage Formula
(Monster Attack - Player Moxie) + 100-125% of Monster XP = Total Damage
- Monsters can never do less than their XP value in damage unless Damage Absorption and/or Elemental Resistance are applicable. Still, these effects are applied after Total Damage is calculated.
Notes
- A player with the skill Hero of the Half-Shell and a shield equipped will have their Muscle used in the above formulas instead of their Moxie.