Wink at (Familiar Name): Difference between revisions
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|source=Have a [[Reanimated Reanimator]] as your current familiar | |source=Have a [[Reanimated Reanimator]] as your current familiar | ||
|permable=0 | |permable=0 | ||
|explain=[[Reanimated Reanimator]] | |explain=[[Reanimated Reanimator]] staggers the monster and makes copies of it some turns later. | ||
|usemsg=<div style="text-align: left"> | |usemsg=<div style="text-align: left"> | ||
*For a monster that can be [[Copying|copied]]: | *For a monster that can be [[Copying|copied]]: | ||
You point a finger at <familiarname>, then at your opponent. <familiarname> nods and begins calculating how much glow-juice he'll need to reanimate it. | :You point a finger at <familiarname>, then at your opponent. <familiarname> nods and begins calculating how much glow-juice he'll need to reanimate it. | ||
*At the end of the combat: | *At the end of the combat: | ||
**<familiarname> drags your opponent away from the battle. "You haven't seen the last of this one!" he shouts. | **<familiarname> drags your opponent away from the battle. "You haven't seen the last of this one!" he shouts. | ||
**<familiarname> grabs your slain opponent and says, "Come up to the lab and see what's on the slab! Or just wait for it to find you again!" | **<familiarname> grabs your slain opponent and says, "Come up to the lab and see what's on the slab! Or just wait for it to find you again!" | ||
* | **<familiarname> calculates the volume of glow-juice he'll need to resurrect your opponent, and then drags the corpse off to the lab. | ||
*For [[:Category:Uncopyable|uncopyable]] monsters: | *For [[:Category:Uncopyable|uncopyable]] monsters: | ||
<familiarname> sizes up your opponent, then whips out some calipers and takes a few measurements. "This creature cannot be reanimated. It has lived too large this one lifetime to live again," he says, solemnly. | :<familiarname> sizes up your opponent, then whips out some calipers and takes a few measurements. "This creature cannot be reanimated. It has lived too large this one lifetime to live again," he says, solemnly. | ||
</div> | </div>}} | ||
}} | |||
==Notes== | ==Notes== | ||
*After winking, turns the monster into a [[wandering monsters|wandering monster]], which will obey all the encounter rules on that page. | *After winking, turns the monster into a [[wandering monsters|wandering monster]], which will obey all the encounter rules on that page. | ||
*Wandering copies of the monster will appear three times. | |||
*During these extra fights, the monster's intro text is replaced with: | |||
:You stop for a moment because you feel the hairs on the back of your neck stand up. You feel cold breath on your back, and spin around and see the reanimated corpse of a <monster>! It lunges at you, %pos{{sic}} eyes glowing green. It doesn't seem to be here for hugs. | |||
*The monster will stop following you at rollover. | |||
*This skill shares a usage counter with [[Fire a badly romantic arrow]]. | *This skill shares a usage counter with [[Fire a badly romantic arrow]]. | ||
Revision as of 11:03, 29 October 2013
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There are some vague or non-exact figures and information on this page. Some spading is required.
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Source: | Have a Reanimated Reanimator as your current familiar |
Price: | N/A |
Class: | N/A |
Level: | N/A |
Effect: | Reanimated Reanimator staggers the monster and makes copies of it some turns later. |
When Used: |
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Notes
- After winking, turns the monster into a wandering monster, which will obey all the encounter rules on that page.
- Wandering copies of the monster will appear three times.
- During these extra fights, the monster's intro text is replaced with:
- You stop for a moment because you feel the hairs on the back of your neck stand up. You feel cold breath on your back, and spin around and see the reanimated corpse of a <monster>! It lunges at you, %pos[sic] eyes glowing green. It doesn't seem to be here for hugs.
- The monster will stop following you at rollover.
- This skill shares a usage counter with Fire a badly romantic arrow.
References
- The "It doesn't seem to be here for hugs" line is probably a reference to the message that arrowed monsters have: "It lunges at you, intent on hugging you to death."