Witchess Queen: Difference between revisions

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She orders some nearby soldiers to beat you up. Strictly speaking this is against the rules, but who's going to argue with the queen? {{ouch|3}}
She orders some nearby soldiers to beat you up. Strictly speaking this is against the rules, but who's going to argue with the queen? {{ouch|3}}
|miss=
|miss=She tries to charge you, but you're standing at like a 22.5° angle from her, so she can't.
|critical=
|critical=
|fumble=}}
|fumble=}}

Revision as of 13:54, 7 March 2016

Witchess Queen
Monster ID 1939
Locations Your Witchess Set (choosing Queen)
Hit Points 4000
Attack Moxie + 40 (cap at 8 000)
Defense Muscle + 40 (cap at 8 000)
Initiative 0
Meat None
Phylum dude
Elements None
Resistance 75% physical, 50% elemental
Monster Parts arm,head,leg,torso
Drops very pointy crown
Manuel Entry
refreshedit data
Witchess Queen You're fighting a Witchess Queen

It's rare to see a queen storming the battlefield with her army, but considering the way she's totally beating the hell out of everyone, it seems like maybe more kingdoms should try it.

Hit Message(s):

She hits you on both shoulders and the top of the head with a sword, which means technically you're a knight now, if you survive the wounds. Ooh! Ow! Ouch!

She charges and headbutts you with her extremely pointy crown. Ugh! Ouch! Eek!

She orders some nearby soldiers to beat you up. Strictly speaking this is against the rules, but who's going to argue with the queen? Eek! Ouch! Argh!

Critical Hit Message:

not known

Miss Message(s):

She tries to charge you, but you're standing at like a 22.5° angle from her, so she can't.

Fumble Message:

not known


After Combat
You acquire an item: very pointy crown (% chance)*

Occurs upon choosing a queen in your Witchess Set.

Notes

  • Immune to staggers and stuns
  • Blocks skills:
The Queen commands you not to do that, and you feel compelled to obey for some reason.
  • Has 75% damage reduction against physical and 50% damage reduction against elemental. Has 50% delevel resistance.
  • Monster Attack and Monster Defense both scale to (player stats + 10) like other scaling monsters and have a minimum of 200.