Zapping: Difference between revisions

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Zapping is an art that changes certain items into items that are related to them. To zap items, players must acquire a wand, acquiring a wand is a lengthy process: <BR>
1. The player must first adventure at the Dungeons Of Doom until Izchak's Lighting Store shows up <BR>
2. The player must then purchase the item priced at 5000 meat <BR>
3. The player must then defeat the Mimic they have to fight upon purchasing the cloak thingy <BR>
4. The player must then use the item dropped by the Mimic <BR>


==Rumors and wild speculation==
==Rumors and wild speculation==

Revision as of 17:45, 20 August 2005

The Hermit humbly requests that this page be rewritten or expanded.

don't have a clue how this works

Zapping is an art that changes certain items into items that are related to them. To zap items, players must acquire a wand, acquiring a wand is a lengthy process:
1. The player must first adventure at the Dungeons Of Doom until Izchak's Lighting Store shows up
2. The player must then purchase the item priced at 5000 meat
3. The player must then defeat the Mimic they have to fight upon purchasing the cloak thingy
4. The player must then use the item dropped by the Mimic

Rumors and wild speculation

None of these uses has been confirmed.

Zapping is a way of changing items into related items. Items are related in different ways:

  • Sets of three with respect to Mus, Myst, Mox.
This includes the legend keys, knob, knoll and spooky mushrooms have been mentioned too. Other rumors include chow meins, various kinds of booze, various kinds of fruit and the like.
  • Outfits
Zapping reportedly changes outfit parts into other parts of the same outfit.
  • Fences
Zapping is said to be able to convert white picket fences into barbed wire fences and vice versa.

According to various other reports, wands will break/dissolve/vanish after a certain number of zaps.

Remember, folks: Quite possibly, none of the above is true in any way whatsoever. As stated, these are rumors, there's always the possibility of hoaxes.