Zapping: Difference between revisions
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==Final Use== | ==Final Use== | ||
When your Wand explodes: | When your Wand explodes: | ||
You zap the mariachi pants with your marble wand. | You zap the mariachi pants with your marble wand. | ||
You acquire an item: helmet turtle | You acquire an item: helmet turtle | ||
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The marble wand abruptly explodes, burning your hand pretty badly in the process. | The marble wand abruptly explodes, burning your hand pretty badly in the process. | ||
You lose 25 hit points. | You lose 25 hit points. | ||
And when you go to zap something after you have no wand: | |||
Zap Something | |||
You don't have a marble wand anymore... How sad. | |||
==References== | ==References== |
Revision as of 08:16, 21 August 2005
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The Hermit humbly requests that this page be rewritten or expanded.
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Zapping is an art that changes certain items into items that are related to them. To zap items, players must acquire a wand, acquiring a wand is a lengthy process and it must be repeated often as wands break after a few uses.
1. The player must first adventure at the Dungeons Of Doom until Izchak's Lighting Store shows up
2. The player must then purchase the item priced at 5000 meat
3. The player must then defeat the Mimic they have to fight upon purchasing the cloak thingy
4. The player must then use the item dropped by the Mimic
There are various types of wands, but so far they all appear to do the same thing, which one you get seems to be completely random. (See aluminum wand, ebony wand, hexagonal wand, marble wand, pine wand)
What Can Be Zapped?
So far it is not known if you always get the same item from zapping, for example, a Decorative Fountain could zap into Feng Shui For Big Dumb Idiots one time and Windchimes in another.
Zappable things discovered so far include base boozes, tier one drinks, tier two drinks, Tiny Plastics, DD reward items, meat gems, outfit components, fences, scrolls and so on and so forth, the list is endless.
Significantly, wolf masks polymorph into furry pants- very handy for hardcore non-TTs.
Also, Daily Dungeon Keys may be changed into other keys (Zapped a Jarlsberg Key Into a Sneaky Pete's Key, and a boris key into a Jarlsberg key) Also helpful for hardcore ascension. So far appears to turn into the key you don't have.
It seems like you can get two to four zaps out of a wand before it explodes (causing around 20 damage), but this needs some confirmation.
Final Use
When your Wand explodes:
You zap the mariachi pants with your marble wand. You acquire an item: helmet turtle
The marble wand abruptly explodes, burning your hand pretty badly in the process. You lose 25 hit points.
And when you go to zap something after you have no wand:
Zap Something
You don't have a marble wand anymore... How sad.
References
- This is most likely a reference to "polypiling" in NetHack where a player would drop unneeded items onto the floor and zap them with a wand (or spell) of polymorph in hopes that the useless items will turn into similar (and less useless) items.