Talk:A Volcanic Cave: Difference between revisions

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--[[User:Krendel|Krendel]] 18:47, 18 February 2010 (UTC)
--[[User:Krendel|Krendel]] 18:47, 18 February 2010 (UTC)
Edit: My maze appears to be 5 frames ''plus the move I have just made''. Thus, if Frame 2 shows that 9,0 is normally empty, I can still move from 8,0 to 9,0 from Frame 1, if it appeared as a valid move on Frame 1.--[[User:Krendel|Krendel]] 18:55, 18 February 2010 (UTC)
Edit: My maze appears to be 5 frames ''plus the move I have just made''. Thus, if Frame 2 shows that 9,0 is normally empty, I can still move from 8,0 to 9,0 from Frame 1, if it appeared as a valid move on Frame 1.--[[User:Krendel|Krendel]] 18:55, 18 February 2010 (UTC)
My AT had had [http://img199.imageshack.us/img199/5835/kollava.png Nevalkarion's second path] but in mirror image vertically (flipped left-to-right)--[[User:Dibbin|Dibbin]] 19:03, 18 February 2010 (UTC)

Revision as of 19:03, 18 February 2010

Sorry if the article sucks, I just saw that there wasn't one for this location and started it :x --The Kytan Apprentice 00:07, 18 February 2010 (UTC)

It's fine, better to have a mediocre page than none at all I suppose. That said, it seems that the puzzles aren't randomized and that there are a set amount, if a recent post from Riff is being interpreted by me right, "We tested the mazes pretty thoroughly, but if you're certain there's no solution submit a bug report and we'll check it out. " would imply that there's a certain amount. But maybe not. It is a mystery. --InvalidUser 07:33, 18 February 2010 (UTC)
That having been said, if there is a set amount of maps, then get out those grids. Here's mine. --InvalidUser 08:06, 18 February 2010 (UTC)
Oh hey how bout that I figured it out (I, of course, use I in the "My clannie had the same puzzle and solved it.) Here it is, and I guess that confirms that there's a set amount of maps. --InvalidUser 08:45, 18 February 2010 (UTC)

Perhaps we should be keeping track of all solutions if there are a finite number of mazes. Total number of mazes? At least three. InvalidUser's is third in my collection (his has a small error so I'm posting a correct version): one, two, three. --Bale 08:58, 18 February 2010 (UTC)

  • Notice that the second is just a mirror image of the first. We've only seen three distinct maps so far, right?--Buttons 15:58, 18 February 2010 (UTC)

The two puzzles I've seen were just a reverse/flip of each other. Which should reduce the number of possible solutions. --Darkwolf 09:16, 18 February 2010 (UTC)

My Sauceror had the same path as Bale's 2nd path, but my Patamancer got something different.--Nevalkarion 09:33, 18 February 2010 (UTC)

When I saw I was taking hot damage, I cranked out my hot resistance outfits. Didn't matter. I was even taking even more damage each time: 100, 177, 280... So, each miss costs more?--Modran 09:41, 18 February 2010 (UTC)

Not in my experience no. I was getting anywhere from 60-100 a miss. --InvalidUser 09:45, 18 February 2010 (UTC)

My DB got bales 3rd maze, [1]. Discordance 11:38, 18 February 2010 (UTC)

I got the skip option after swimming back a few times despite healing after each one, but I forgot to count the number of times. I did lose more HP than my maximum before that, though. (Also, my AT had Nevalkarion's second path.) ~ Redwinger (talk) 12:06, 18 February 2010 (UTC)

  • I also got it while not being beaten up. I never got beaten up either so I guess it is mainly "After X attempts give the chicken-out option". Also: My SC had the first path listed by Bale up there. Winterbay 12:17, 18 February 2010 (UTC)

My DB got this too. --Peter50216 12:40, 18 February 2010 (UTC)

I had Bale's third path--Modran 13:12, 18 February 2010 (UTC)

My Turtle Tamer got the same thing as Nevalkarion's Pastamancer, but reflected horizontally.--Buttons 15:53, 18 February 2010 (UTC)

I don't know about anybody else's maze, but my maze is made up of 5 frames which repeat in a cycle. (The first frame removes the starting position after the first move.) Even the "bubbling lava" positions appear to be preserved in each frame. Whenever you find a loop (a set of moves that brings you back to the same coordinates), it will probably be a multiple of 5. --Krendel 18:47, 18 February 2010 (UTC) Edit: My maze appears to be 5 frames plus the move I have just made. Thus, if Frame 2 shows that 9,0 is normally empty, I can still move from 8,0 to 9,0 from Frame 1, if it appeared as a valid move on Frame 1.--Krendel 18:55, 18 February 2010 (UTC)

My AT had had Nevalkarion's second path but in mirror image vertically (flipped left-to-right)--Dibbin 19:03, 18 February 2010 (UTC)