Talk:Combat Frequency: Difference between revisions
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Are the new combat/non-combat increasers confirmed to be at 5%/each? Else someone should change that. --[[User:Nitramo | NitraMo]] <font size="-2">[http://www.freewebs.com/nitra_web/Save%20Adventures%20empty.xls SA] [http://www.freewebs.com/nitra_web/Items%20Ascension%20empty.xls IA]</font> 16:00, 13 March 2006 (CST) | Are the new combat/non-combat increasers confirmed to be at 5%/each? Else someone should change that. --[[User:Nitramo | NitraMo]] <font size="-2">[http://www.freewebs.com/nitra_web/Save%20Adventures%20empty.xls SA] [http://www.freewebs.com/nitra_web/Items%20Ascension%20empty.xls IA]</font> 16:00, 13 March 2006 (CST) | ||
Needs clarification - is it a pure increase, or a multiplicative one, like with gravy fairy? In other words, would a 50/50 split in combat encounters and noncombat encounters + moose of the musk = 55/45, or 52.5(or 50*1.05)/47.5 |
Revision as of 00:37, 4 May 2006
Are the new combat/non-combat increasers confirmed to be at 5%/each? Else someone should change that. -- NitraMo SA IA 16:00, 13 March 2006 (CST)
Needs clarification - is it a pure increase, or a multiplicative one, like with gravy fairy? In other words, would a 50/50 split in combat encounters and noncombat encounters + moose of the musk = 55/45, or 52.5(or 50*1.05)/47.5