Talk:Compounded experience: Difference between revisions
imported>Techrat m level info |
imported>Evilkolbot thanks |
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240, 240, 240, 241, 241, 241, 242, 243, 243, 244, 244, 244, 244, 245, 245, 245, 246, 247, 247, 247, 247, 248, 248, 248, 249, 249, 249, 250, 250, 251, 251, 253, 253, 253, 254, 254, 255, 255, 256, 256, 256, 257, 257, 257, 258, 258, 258, 259, 259, 260, 261, 262, 263, 263, 264, 265, 265, 266, 267, 267, 268, 268, 269, 269, 269, 269, 270, 270 | 240, 240, 240, 241, 241, 241, 242, 243, 243, 244, 244, 244, 244, 245, 245, 245, 246, 247, 247, 247, 247, 248, 248, 248, 249, 249, 249, 250, 250, 251, 251, 253, 253, 253, 254, 254, 255, 255, 256, 256, 256, 257, 257, 257, 258, 258, 258, 259, 259, 260, 261, 262, 263, 263, 264, 265, 265, 266, 267, 267, 268, 268, 269, 269, 269, 269, 270, 270 | ||
--[[User:Techrat|Techrat]] ([[User talk:Techrat|talk]]) 02:24, 29 September 2016 (UTC) | --[[User:Techrat|Techrat]] ([[User talk:Techrat|talk]]) 02:24, 29 September 2016 (UTC) | ||
*very useful. thanks for that. did you keep all 68 results as you got them? separating out the stats like that is useful for distribution within stats, but how are the points distributed between the three? the ranges are the same. this isn't what i or others have observed. others have suggested there's a ceiling on the stats you get. this seems to bear that out. is each stat gain calculated separately against its stat? that would explain why all three are the same, i.e. hitting the maximum. although i now suspect that the split i observed was due to plus stat modifiers. also, since there's a cap<sup>[citation needed]</sup>, perhaps more spading needs to be done at lower levels. i'd do it myself but they're untradeable. SHINY! --[[User:Evilkolbot|Evilkolbot]] ([[User talk:Evilkolbot|talk]]) 12:25, 29 September 2016 (UTC) |
Revision as of 12:25, 29 September 2016
i got main stat + 10%, with off-stats at about 50% of that. so main stat split 2/1/1, perhaps affected by +ML/stat modifiers? if you're going to add data here, please also add class and stats. --Evilkolbot (talk) 19:40, 31 August 2016 (UTC)
Class | Base Stats(Muscle - Myst - Moxie) | Stat Gains(Muscle - Myst - Moxie) | % Gains(Base/Stat Gain) |
---|---|---|---|
Turtle Tamer (Muscle) | 270-178-180 | 280-247-269 | 0.96-0.72-0.67 |
Turtle Tamer (Muscle) | 271-178-180 | 285-242-269 | 0.95-0.74-0.67 |
i might have gone a bit overboard. SCIENCE!
all of this was done at lv 256 (39601 / 45396 / 65535, disco bandit, aftercore)
sample size: 68
average stat gain: 254 substats
observed range of values: 240-270
looks to be just a straight random distribution set... i'm not seeing any indicators of weird curves or functions.
muscle substat gains:
241, 242, 242, 242, 243, 243, 243, 244, 244, 244, 245, 247, 247, 247, 248, 248, 248, 248, 249, 249, 249, 250, 250, 250, 250, 251, 251, 252, 253, 253, 253, 254, 254, 254, 255, 255, 256, 256, 256, 256, 257, 257, 257, 257, 258, 258, 258, 260, 260, 261, 261, 261, 261, 262, 262, 262, 262, 263, 264, 264, 265, 265, 266, 267, 269, 269, 270, 270
mysticality substat gains: (note: 35% exp bonus in play - stat day and moon sign)
324, 326, 326, 326, 327, 328, 328, 328, 329, 329, 330, 330, 330, 333, 333, 333, 333, 333, 334, 336, 336, 337, 338, 338, 338, 338, 338, 339, 339, 340, 341, 342, 342, 343, 343, 346, 346, 347, 348, 351, 352, 353, 353, 353, 353, 353, 353, 354, 355, 355, 356, 357, 358, 358, 359, 359, 360, 360, 360, 360, 361, 364, 364, 364, 364, 365, 365, 365
above figures / 1.35:
(240, 241, 241, 241, 242, 243, 243, 243, 244, 244, 244, 244, 244, 247, 247, 247, 247, 247, 247, 249, 249, 250, 250, 250, 250, 250, 250, 251, 251, 252, 253, 253, 253, 254, 254, 256, 256, 257, 258, 260, 261, 261, 261, 261, 261, 261, 261, 262, 263, 263, 264, 264, 265, 265, 266, 266, 267, 267, 267, 267, 267, 270, 270, 270, 270, 270, 270, 270)
moxie substat gains:
240, 240, 240, 241, 241, 241, 242, 243, 243, 244, 244, 244, 244, 245, 245, 245, 246, 247, 247, 247, 247, 248, 248, 248, 249, 249, 249, 250, 250, 251, 251, 253, 253, 253, 254, 254, 255, 255, 256, 256, 256, 257, 257, 257, 258, 258, 258, 259, 259, 260, 261, 262, 263, 263, 264, 265, 265, 266, 267, 267, 268, 268, 269, 269, 269, 269, 270, 270
--Techrat (talk) 02:24, 29 September 2016 (UTC)
- very useful. thanks for that. did you keep all 68 results as you got them? separating out the stats like that is useful for distribution within stats, but how are the points distributed between the three? the ranges are the same. this isn't what i or others have observed. others have suggested there's a ceiling on the stats you get. this seems to bear that out. is each stat gain calculated separately against its stat? that would explain why all three are the same, i.e. hitting the maximum. although i now suspect that the split i observed was due to plus stat modifiers. also, since there's a cap[citation needed], perhaps more spading needs to be done at lower levels. i'd do it myself but they're untradeable. SHINY! --Evilkolbot (talk) 12:25, 29 September 2016 (UTC)