Talk:Rollover: Difference between revisions
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imported>Barnaby36 Wrote summary of rollover events in order of exectution, based off of info from the jick show |
imported>Barnaby36 No edit summary |
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The things rollover does, in order of execution, from information from the Jick show, October 6: | The things rollover does, in order of execution, from information from the Jick show, October 6: | ||
*Kick off all of the players | |||
*Back up the php code | |||
*Mark all players who either have Mr. As or got the gifts, and no-delete them. It <u>usually</u> works. | |||
*Delete unactivated accounts that are a week old | |||
*Delete 60 day old accounts | |||
*Delete disabled accounts that haven't played in two weeks | |||
*Check if deleting players messed up clans: delete them (ie, no leader or empty clan is left) | |||
*Check if deleted players had mall stores: delete them | |||
*Add 40 adventures | |||
*Restore HP and MP based on what you have in your campsite | |||
*Add adventures based on equipment | |||
*Goofball withdrawel | |||
*Reset Pastamancery/Advanced Cocktailcrafting/Advanced Saucecrafting counters as well as PvP. | |||
*Reset clan attack, though Jick is unsure about what it does | |||
*Delete mall purchase records for store owners (is what I gathered) | |||
*Reset clan attack, again, I guess | |||
*Decide whether or not it's a clover day, by flipping a "coin" | |||
*Decide what Bounty Hunter Hunter wants | |||
*Decide Daily special at Brewery | |||
*Decide Daily special at restaraunt | |||
*Set Weird leaderboards | |||
*Add Clan calendar adventures | |||
*Max out adventures at 200 | |||
*Update moons | |||
*Remove money from collection endowments | |||
*Decide cake-shaped arena house familiars | |||
*Grow mushrooms | |||
*Track items and economy | |||
*Archive the item and economy log | |||
*Set Daily Dungeon | |||
*Back up player table, for some reason | |||
*Generates taext file for Jick to see how many players were created and how many played within the last day/week/month, and how many got deleted. | |||
*Give oatmeal for clan army | |||
*Delete info from store log, clan log, failed login attempts, # of logins | |||
*Delete fight records | |||
*Make a bunch of files for Xenophobe | |||
*Re-auto-increment chat, for dev people | |||
*Send unsent private messages | |||
*Let people log in! | |||
--[[User:Barnaby36|Barnaby36]] 16:26, 10 Oct 2005 (MDT) | --[[User:Barnaby36|Barnaby36]] 16:26, 10 Oct 2005 (MDT) |
Revision as of 00:36, 11 October 2005
The things rollover does, in order of execution, from information from the Jick show, October 6:
- Kick off all of the players
- Back up the php code
- Mark all players who either have Mr. As or got the gifts, and no-delete them. It usually works.
- Delete unactivated accounts that are a week old
- Delete 60 day old accounts
- Delete disabled accounts that haven't played in two weeks
- Check if deleting players messed up clans: delete them (ie, no leader or empty clan is left)
- Check if deleted players had mall stores: delete them
- Add 40 adventures
- Restore HP and MP based on what you have in your campsite
- Add adventures based on equipment
- Goofball withdrawel
- Reset Pastamancery/Advanced Cocktailcrafting/Advanced Saucecrafting counters as well as PvP.
- Reset clan attack, though Jick is unsure about what it does
- Delete mall purchase records for store owners (is what I gathered)
- Reset clan attack, again, I guess
- Decide whether or not it's a clover day, by flipping a "coin"
- Decide what Bounty Hunter Hunter wants
- Decide Daily special at Brewery
- Decide Daily special at restaraunt
- Set Weird leaderboards
- Add Clan calendar adventures
- Max out adventures at 200
- Update moons
- Remove money from collection endowments
- Decide cake-shaped arena house familiars
- Grow mushrooms
- Track items and economy
- Archive the item and economy log
- Set Daily Dungeon
- Back up player table, for some reason
- Generates taext file for Jick to see how many players were created and how many played within the last day/week/month, and how many got deleted.
- Give oatmeal for clan army
- Delete info from store log, clan log, failed login attempts, # of logins
- Delete fight records
- Make a bunch of files for Xenophobe
- Re-auto-increment chat, for dev people
- Send unsent private messages
- Let people log in!
--Barnaby36 16:26, 10 Oct 2005 (MDT)