Talk:Rushing bum: Difference between revisions

From A KoL Wiki
imported>GoldS
Pickpocket data.
imported>GoldS
Line 100: Line 100:
!100
!100
|}
|}
--[[User:GoldS|GoldS]] 23:51, 3 November 2009 (UTC)

Revision as of 23:51, 3 November 2009

Statistics

Era Date Encountered bum cheek Mad Train wine moxie weed dented harmonica Information Source
1 29-Mar-06 877 329 308 167 N/A Item Drop Bonus: +20% Yiab
29-Mar-06 174 80 89 43 Item Drop Bonus: +40%
29-Mar-06 123 31 35 30 Item Drop Bonus: +0%
2 20-21 May 09 264 N/A 143 164 Item Drop Bonus: +280.8715% Flargen
293 178 169 Item Drop Bonus: +299.8715
(wh: 45)
238 142 144 Item Drop Bonus: +298.4404%
Observed Rates
(error)
14.78%
(.444%)
15.26%
(.441%)
 
  • Added data taken after the dented harmonica drop was added. For some reason, Yiab saw far too many moxie weed drops, resulting in his calculating a 17% drop rate. The correct rate is 15%, same as for the dented harmonica. No data is listed for the wine and cheek in era 2 because the amount of +items I was running was more than enough to make them 100% drops. They're both 30%. --Flargen 23:20, 24 May 2009 (UTC)

Initial spading (225 turns, 39 pickpocket attempts) gives about a 65% chance of getting the cheap cigar butt. By chance I mean when you pickpocket, that % of the time you will get the item (because sometimes you get other items). Spading will continue until I have at least 100 pickpocket attempts. --Lordebon 17:08, 21 March 2009 (UTC)

Pickpocket Data

Outcome Total Percent
Nothing 105 14.75
bum cheek 62 8.71
dented harmonica 31 4.35
Mad Train wine 56 7.87
moxie weed 28 3.93
cheap cigar butt 430 60.39
Total 712 100

--GoldS 23:51, 3 November 2009 (UTC)