Talk:The Machine: Difference between revisions
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Is the Skull Capacitor consumed upon repairing the machine? --{{User:Quietust/sig}} 18:22, 13 June 2014 (UTC) | Is the Skull Capacitor consumed upon repairing the machine? --{{User:Quietust/sig}} 18:22, 13 June 2014 (UTC) | ||
*To answer my own question, Jick's original Design Document states that it is per-dungeon, which means it's probably consumed. It also mentions a usage limit, which lines up with comments elsewhere about the machine running out of juice after 3 uses. --{{User:Quietust/sig}} 14:37, 17 October 2014 (UTC) |
Revision as of 14:37, 17 October 2014
Can anyone confirm the skill received corresponds to the classes of the players in the left/right tubes? Discordance (talk) 09:36, 6 August 2013 (UTC)
- Yes. They're listed at Advanced Dreadsylvania Mechanics#Skills.--Ryo_Sangnoir (talk) 10:42, 6 August 2013 (UTC)
Are placeholder skills missing for seal clubber, or do we know that seal clubber can't use this? --QVamp (talk) 21:57, 20 August 2013 (UTC)
- Seal clubber skills are the top line reading across. --Club (#66669) (Talk) 03:46, 21 August 2013 (UTC)
Should there be a mention of Skull Capacitors on this page? --Urutsini (talk) 13:23, 26 August 2013 (UTC)
Is the Skull Capacitor consumed upon repairing the machine? --Quietust (t|c) 18:22, 13 June 2014 (UTC)