Talk:Train, Train, Choo-Choo Train: Difference between revisions
imported>Jeek No edit summary |
imported>Jeek No edit summary |
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225 / 34, 33, 33, 34, 34, 33, 33, 33, 34, 32 | 225 / 34, 33, 33, 34, 34, 33, 33, 33, 34, 32 | ||
175 / 26 | |||
All with shades and skeleton kill skill. - [[User:Jeek|Jeek]] 05:42, 14 May 2011 (UTC) | All with shades and skeleton kill skill. - [[User:Jeek|Jeek]] 05:42, 14 May 2011 (UTC) |
Revision as of 06:19, 14 May 2011
The meat car choice seems tied to bonus meat drops.
The blood tank choice appears to be an underwater adventure with kills based on alleviating pressure penalties. Raspeen3 04:34, 14 May 2011 (UTC)
Fishy just about doubles the gain in the blood pool. --JohnAnon 05:49, 14 May 2011 (UTC)
@johnanon, what skelly levels have you tested at? I get the yeti flying into the tank at 127 kills (and up), but at 130 (and below) I can still get a different message: "You do a triple somersault off of Krabert into the blood tank. Your blood pressure rises as the outside blood pressure makes your head pound, but you manage to smash a lot of the skeletons that Corman dipped in here to recharge their evil magic, before you finally have to surface." --Watermoon 05:56, 14 May 2011 (UTC)
update: "You do a half-gainer off of Krabert into the blood tank. The high blood pressure makes you dizzy, but you see ranks of damaged skeletons in here, re-growing bones. Gah, necromancy is gross. You manage to smash several of them before you have to surface." at 87--Watermoon 06:09, 14 May 2011 (UTC)
Stat / kills go here
First choice - Meat % / Kills
407 / 61
405 / 61
403 / 58
401 / 61
399 / 58
397 / 60
395 / 61, 58, 58, 58, 57, 58, 58, 60
325 / 50, 50, 49, 48
225 / 34, 33, 33, 34, 34, 33, 33, 33, 34, 32
175 / 26
All with shades and skeleton kill skill. - Jeek 05:42, 14 May 2011 (UTC)