User:Foggy: Difference between revisions
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**Check to see what pages use the gain HP and MP templates to find missing restorers. | **Check to see what pages use the gain HP and MP templates to find missing restorers. | ||
**MP Regeneration appears complete, except for Equipment pages and Modifier pages. I did find one item (Pendant of Gargalesis) that was not linked to MP Restorers before, so that was added. Need to check on others. | **MP Regeneration appears complete, except for Equipment pages and Modifier pages. I did find one item (Pendant of Gargalesis) that was not linked to MP Restorers before, so that was added. Need to check on others. | ||
**HP Regeneration is in progress. Working backwards from list of things that link to HP Restorers. | **HP Regeneration is in progress. Working backwards from list of things that link to HP Restorers. I've made it as far up as PADL Phone. Most items above this on the list are already on the HP Regen page, but need to have their link changed. | ||
*There are sub-300 monsters with undefined parts. | *There are sub-300 monsters with undefined parts. | ||
*[[Delevelling]] items and skills | *[[Delevelling]] items and skills |
Revision as of 15:54, 12 April 2015
Current Projects
- Resting and Resting Template both need to be rearranged so that the housing is in the correct order
- Resting, HP Restorers, and MP Restorers need Chateau Montegna details.
- Modifier pages need a lot of work.
- Split HP and MP Restorers into HP and MP Regeneration.
- Check to see what pages use the gain HP and MP templates to find missing restorers.
- MP Regeneration appears complete, except for Equipment pages and Modifier pages. I did find one item (Pendant of Gargalesis) that was not linked to MP Restorers before, so that was added. Need to check on others.
- HP Regeneration is in progress. Working backwards from list of things that link to HP Restorers. I've made it as far up as PADL Phone. Most items above this on the list are already on the HP Regen page, but need to have their link changed.
- There are sub-300 monsters with undefined parts.
- Delevelling items and skills
- Turtle Taming breakpoints
List of possible modifiers:
Stats
- all_attributes=
- all_attributes_pct=
- muscle=
- muscle_pct=
- base_muscle_is_limited_to=
- mysticality=
- mysticality_pct=
- base_mysticality_is_limited_to=
- moxie=
- moxie_pct=
- base_moxie_is_limited_to=
- maximum_hp=
- maximum_hp_pct=
- maximum_mp=
- maximum_mp_pct=
- pool_skill=
- hobo_power=
- smithsness=
- clownosity=
- surgeonosity=
- familiar_weight=
- familiar_weight_pct=
- (not sure how to tag this one) Adds X lbs of a specific familiar
Access
- better_diver=
- allows_access_to=(Rabbit Hole, Mt. Molehill, Wormwood, etc.)
- grants_skill=(e.g., Violent Gaze)
- grants_skill_description=(e.g., Allows you to discover your opponents' magical weaknesses)
- where_only=underwater, Dreadsylvania, Hobopolis, Deep Dark Jungle, etc.
- class_only=Accordion Thieves, etc.
Starting Combat
- pickpocket_chance=
- combat_initiative=
- combat_frequency=
- monster_level=
Combat
- damage_absorption=
- damage_reduction=
- all_resistance=
- hot_resistance=
- cold_resistance=
- stench_resistance=
- spooky_resistance=
- sleaze_resistance=
- prismatic_damage=(note that this might have to be coded as the five following modifiers)
- hot_damage=
- cold_damage=
- stench_damage=
- spooky_damage=
- sleaze_damage=
- hot_spells=
- cold_spells=
- stench_spells=
- spooky_spells=
- sleaze_spells=
- all_spells_cast_are=(element)
- damage_vs_bugbears=
- damage_vs_werewolves=
- damage_vs_zombies=
- damage_vs_ghosts=
- damage_vs_vampires=
- damage_vs_skeletons=
- damage_vs_undead=
- damage_vs_lions=
- damage_vs_jungle_creatures=
- weapon_damage=
- weapon_damage_pct=
- spell_damage=
- spell_damage_pct=
- ranged_damage=
- ranged_damage_pct=
- chance_of_critical_hit=
- on_critical_hit=(e.g., Extracts meat, gives effect)
- chance_of_spell_critical_hit=
- fumble=(never, always, or percent)
- mp_to_use_skills=
- familiar_damage=
- familiar_will_act_more_often=(true)
- successful_hit_weakens_opponent
- damages_attacking_opponent
Post Combat
- stats_per_fight=
- muscle_stats_per_fight=
- mysticality_stats_per_fight=
- moxie_stats_per_fight=
- muscle_gains=
- mysticality_gains=
- moxie_gains=
- meat_from_monsters=
- item_drops_from_monsters=
- gear_drops_from_monsters=
- hat_drops_from_monsters=
- pants_drops_from_monsters=
- weapons_drops_from_monsters=
- food_drops_from_monsters=
- booze_drops_from_monsters=
- candy_drops_from_monsters=
- familiar_damage=
- familiar_experience_per_combat=
- regenerate_hp=X-Y
- regenerate_mp=X-Y
- recover_hp=X-Y (this is not the same thing as HP regeneration)
- recover_mp=X-Y (this is not the same thing as MP regeneration)
Rollover
- pvp_fights_per_day=
- adventures_per_day=
- effect_after_rollover=
Quest IDs
Quest IDs are used by the quest tracker. Here are ones I've recorded
Council Quests
- tutorial: Toot! (Go see the Toot Oriole)
- woods: Looking for a Larva in All the Wrong Places (Level 2 quest)
- tavern: Ooh, I Think I Smell a Rat (Level 3 quest)
- bathole: Ooh, I Think I Smell a Bat. (Level 4 quest)
- knobquest, goblinking: The Goblin Who Wouldn't Be King (Level 5 quest)
- friars: Trial By Friar (Level 6 quest)
- cyrpt: Cyrptic Emanations (Level 7 quest)
- mclargehuge: Am I My Trapper's Keeper? (Level 8 Quest)
- l9: There Can Be Only One Topping (level 9 quest)
- giants: The Rain on the Plains is Mainly Garbage (level 10 quest)
- desert: Just Deserts
- pyramid: A Pyramid Scheme (Pyramid Quest)
- hiddencity: Gotta Worship Them All
- hiddencitya: Curses!
- hiddencityb: Doctor!
- hiddencityc: Serious Business
- hiddencityd: Oh, Spare Me
- palindome: Never Odd Or Even
- srcellar: In a Manor of Spooking
- copperhead: Of Mice and Shen
- zeppelin: Merry-Go-Ron
Guild Quests
- guild: Guilded Youth
- whiteys: foggy4 and foggy4's Familiar Go To White Citadel (Road to White Castle)
Other Quests
- azazel: Angry <playername>, this is Azazel in Hell.
- marty: Marty and His Swamp Problems
- meatsmith: Helping Make Ends Meat (The Meatsmith's quest)
- artist: Suffering For His Art (Pretentious Artist's Quest)
- docg: What's Up, Doc? (Doc Galaktik's quest)
- gourd: Out of His Gourd (Captain of the Gourd quest)
- manor1: Lady Spookyraven's Necklace
- manor2: Lady Spookyraven's Dance
- manor3: Lady Spookyraven's Babies
- untinker: Driven Crazy (Recover the Untinker's Screwdriver)
- ioty_2014: A Grim Tale Indeed! (Grimstone Golem quest)
- oldman: An Old Guy and The Ocean
- knobstat1: When Rocks Attack
- bountylow: Who Hunts The Easy Hunters (Bounty Hunter (easy quest))
- bountyhigh: Who Hunts The Hard Hunters (Bounty Hunter (hard quest))
- bountyspecial: Who Special Hunts The Special Hunters (Bounty Hunter (special quest))
- landfill: Give a Hippy a Boat...
- templeunlock: The Hidden Legend of the Temple (Dakota's alternate path)
- melvin: The Shirt Off His Lack of Back
- edskills: Quest to nudge you to claim a new skill or servant
- si1-si8: Conspiracy Island quests
- si_1: The Big Clipper
- si_2: Pungle in the Jungle
- si_3: Gore Tipper
- si_4:
- si_5:
- si_6: Choking on the Rind
- si_7:
- si_8:
- dl_1: Will Work With Food (roller coaster snack handouts)
- dl_2: Social Justice Adventurer I (make the pirate ride less sexist)
- dl_3: Whistling Zippity-Doo-Dah (make the teacups seem more fun)
- dl_4: Social Justice Adventurer II (Racist Gator quest)
- dl_5: Super Luber (roller coaster)
- dl_6: Teach a Man to Fish Trash (pirate ride trash gathering)
- dl_7: Give Me Fuel (gather toxic globules)
- dl_8: Nasty, Nasty Bears (Uncle Gator's bear removal)
- sbb_a1: Pencil-Thin Mush Stash (Buff's Fun-Guy quest)
- sbb_a2: Paradise Cheeseburger (Buff's diner quest)
- sbb_a3: Lost Shaker of Salt (Buff's yacht quest)
- sbb_b1: Audit-Tory Hallucinations (Taco Dan's Fun-Guy quest)
- sbb_b2: Cocktail as old as Cocktime (Taco Dan's diner quest)
- sbb_b3: Dirty Fishy Dish (Taco Dan's yacht quest)
- sbb_c1: Cultural Studies (Broden's fun-guy quest)
- sbb_c2: A Light Sprinkle (Broden's diner quest)
- sbb_c3: Beat Dead the Deadbeats (Broden's yacht quest)
No IDs
- The entire level 12 quest
- My Other Car Is Made of Meat
- Me and My Nemesis
- The Wizard of Ego
- Make War, Not... Oh, Wait
- A Dark and Dank and Sinister Quest
- A Quest, LOL
- The Quest for the Legendary Beat
- Baker, Baker
- Hammer Time
- Scapegoat
- <Player>'s Delivery Service
- I Rate, You Rate
Completed Projects
- Added all known Monster IDs to monster data
- I've been creating templates for generating randomized names for monsters.
- Completed: Video Game Miniboss, Video Game Boss, Sloppy Seconds Burger, Sloppy Seconds Cocktail, Sloppy Seconds Sundae, Fun-Guy Playmate, vandal kid, suburban security civilian, Copperhead Club bartender, Dreadsylvania monsters, Hobos! (Normal, hot, cold, spooky, sleazy, stench, elf), Landfill creatures, sorority halloween monsters
- To Do: NADA!
- How many rounds does Accordion Bash really last?
Multis and what I use them for
- foggy: primary character
- foggy2: HC TT
- foggy3: Casual PM
- foggy4: Softcore AT, Accordion Bash spading
- Disenchanted69: Unascended SC
- Rabbit Forester: HC PM
- ZombieBomb: Bad Moon DB, almost complete
- Pastamancer800: brand new PM
- BomDiggity: brand new TT
- DiscoBandit800: brand new DB
- SpadeTheClangingMan: brand new AT
- Den Mother: lost account
Adventurer Challenge Tests
foggy3, Pastamancer
- Init: 255, got #6
- Moxie: 239, got #9
- Spooky: +50, got #7