User:InigoBelmonte: Difference between revisions

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! style="width:70px" | {{element|Stench|}}<br>Bonus
! style="width:70px" | {{element|Stench|}}<br>Bonus
! style="width:70px" | {{element|Sleaze|}}<br>Bonus
! style="width:70px" | {{element|Sleaze|}}<br>Bonus
! Stat
! Stat<br>Requirement
! Requirement
! Notes
! Notes
|-
|-
| [[grease gun]]
| [[grease gun]]
| Weapon (1H)
| Weapon (1H)
!3
|3
!
|
!
|
!
|
!
|
!3
|3
!Mox
|data-sort-value=17|17 Mox
!17
|* Moxie +3
|* Moxie +3
|-
|-
|}
|}

Revision as of 11:48, 27 February 2019

I'm an American living in India. I got into Kol because of West of Loathing, and it became an obsession of mine for a while. I got burnt out on it while I was doing my finals, but I was brought back when Asymmetric added the new spleen drops and I realized that the game wasn't dead. I want this game to continue living, and I think that an up-to-date wiki is essential for that.

Anyway, here's how I think the Bonus Elemental table should go:

Item Slot(s) Physical
Bonus
Hot
Bonus
Cold
Bonus
Spooky
Bonus
Stench
Bonus
Sleaze
Bonus
Stat
Requirement
Notes
grease gun Weapon (1H) 3 3 17 Mox * Moxie +3