A KoL Wiki:Established Standards/Adventure Pages: Difference between revisions

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===<div id="CombatHeader">Header</div>===
===<div id="CombatHeader">Header</div>===
Begin with the following template:
Begin with the following template:
  <nowiki>{{battletop
  <nowiki>{{battletop</nowiki>
     |image=biglime.gif
     |image=biglime.gif
     |a=a
     |a=a
     |name=Sabre-toothed lime
     |name=Sabre-toothed lime
     |text=This room is guarded by a lime ... won't get scurvy.}}</nowiki>
     |text=This room is guarded by a lime ... won't get scurvy.}}


*Image is the monster's image, uploaded to the wiki with the same filename as in the Kingdom.
*Image is the monster's image, uploaded to the wiki with the same filename as in the Kingdom.
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Our above example would yield:
Our above example would yield:


{{battletop|image=biglime.gif|a=a|name=Sabre-toothed lime|text=This room is guarded by a lime with nasty pointy teeth. Look on the bright side - if it bites you, at least you won't get scurvy.}}
<div style="border:1px solid black; padding:1em;">
{{battletop|
image=biglime.gif|
a=a|
name=Sabre-toothed lime|
text=This room is guarded by a lime with nasty pointy teeth. Look on the bright side - if it bites you, at least you won't get scurvy.}}
</div>


===<div id="CombatAttackM">Attack Messages</div>===
===<div id="CombatAttackM">Attack Messages</div>===
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Which yields:
Which yields:


{{part}}
<div style="border:1px solid black; padding:1em;">{{part}}</div>


*List successful attack messages first.
*List successful attack messages first.
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Which yields:
Which yields:


{{ouch|3}}
<div style="border:1px solid black; padding:1em;">{{ouch|3}}</div>


You may replace the number '3' with however many exclamations typically appear during each attack.
You may replace the number '3' with however many exclamations typically appear during each attack.
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Which yields:
Which yields:


{{element|spooky}}
<div style="border:1px solid black; padding:1em;">{{element|spooky}}</div>


The element name must be in lowercase!
The element name must be in lowercase!
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Yields:
Yields:


<div style="border:1px solid black; padding:1em;">
{{meat|1|amount=160-240}}
{{meat|1|amount=160-240}}
{{Acquire|1|image=lime.gif|item=lime|num=}}
{{Acquire|1|image=lime.gif|item=lime|num=}}
{{Acquire|2|image=lime.gif|item=lime|num=4}}
{{Acquire|2|image=lime.gif|item=lime|num=4}}
{{stat|18-21}}
{{stat|18-21}}
</div>


===<div id="CombatOtherI">Other Information</div>===
===<div id="CombatOtherI">Other Information</div>===
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Our above example would yield:  
Our above example would yield:  


<div style="border:1px solid black; padding:1em;">
{{adventuretop|image=biglime.gif|name=Limetastic!}}
{{adventuretop|image=biglime.gif|name=Limetastic!}}
</div>


===<div id="NoncomContent">Content</div>===
===<div id="NoncomContent">Content</div>===

Revision as of 20:35, 16 August 2006

Adventure pages can be broken down into Combat Adventure Pages and Non-Combat Adventure Pages. The standards are slightly different

Combat Adventure Pages

Combat adventure pages should contain the following elements in the order shown here.

Follow the link for information on coding and contents for each element.

Begin with the following template:

{{battletop
   |image=biglime.gif
   |a=a
   |name=Sabre-toothed lime
   |text=This room is guarded by a lime ... won't get scurvy.}}
  • Image is the monster's image, uploaded to the wiki with the same filename as in the Kingdom.
  • A is the monster's article - are you fighting a monster or an annoying monster?
  • Name is the monster's name.
  • Text is the monster's description, as it appears in the Kingdom.

Our above example would yield:

Attack Messages

  • Center all messages.
    • If a monster hits you or tries to hit you in a body part, use the following syntax:
{{part}}

Which yields:

  • List successful attack messages first.
    • Follow these up with the following syntax:
{{ouch|3}}

Which yields:

Ugh! Eek! Argh!

You may replace the number '3' with however many exclamations typically appear during each attack.

    • If the monster's attack deals Elemental Damage then use the following syntax (where element is equal to the element that the attack deals damage with) after the damage actions:
{{element|spooky}}

Which yields:

(spooky damage)

The element name must be in lowercase!

  • If a monster misses, write that message down under the successful hit messages and make it so that it corresponds with successful version of that attack.
  • Leave two blank lines between the successful hit messages and failed hit messages.

Spoils of War

  • List the rewards in the order in which they appear in the Kingdom.
  • Center the rewards
    • If you gain multiple copies of an item, list multiple copies of the item.
    • Link items to their wiki pages.
  • Give the total substats gained from the fight, added up, instead of separating them into Muscle, Mysticality, and Moxie.
  • Leave two blank lines between the failed hit messages and the rewards.
{{meat|1|amount=160-240}}
{{Acquire|1|image=lime.gif|item=lime|num=}}
{{Acquire|2|image=lime.gif|item=lime|num=4}}
{{stat|18-21}}

Yields:

You gain 160−240 Meat.
You acquire limes
You acquire 4 limes
You gain 18-21 <substat>.

Other Information

  • Add a line (Wikicode: ----) after the Spoils, then add a link back to the location where the adventure occurs, using the format "Occurs at [location]."

Category

[[Category:Adventure]]

Non-Combat Adventure Pages

Due to the highly variable nature of non-combat adventures, no wiki template exists for them. However, please adhere to the following guidelines:

Follow the link for information on coding and contents for each element.

Header

Begin with the following template:

{{adventuretop|image=biglime.gif|name=Limetastic!}}
  • Image is the adventure's image, uploaded to the wiki with the same filename as in the Kingdom.
  • Name is the adventure's title.

Our above example would yield:

Limetastic!
Limetastic!

Content

  • If the adventure allows for choices, include a line (Wikicode: ----) after the initial description, and then:
    • Put the text of the choice, as it appears on the button in the Kingdom, centered, in bold, below the line.
    • Include any results of that choice below, formatted as they appear in the Kingdom.
    • Include another line before the next choice.
  • If the adventure does not allow for choices, copy out the rest of the text in exactly the same format as is in the Kingdom.
  • If the adventure gives stats, enter the substat name using {{muscle}}, {{mysticality}}, or {{moxie}} to automatically choose a random substat name and include a link to the relevant substat page.

Other Information

  • Add a line (Wikicode: ----) after the Content, then add a link back to the location where the adventure occurs, using the format "Occurs at [location]".

Category

[[Category:Adventure]]
Established Standards
Adventures | Effects | Familiars | Items | Locations | Outfits | Skills | Tattoos | Trophies | Data