Calling Rufus: Difference between revisions

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"First thing. There's a big shadow entity. In the place those rifts connect to. It's a big spire. Kinda like a radio tower." He pauses.
"First thing. There's a big shadow entity. In the place those rifts connect to. It's a big spire. Kinda like a radio tower." He pauses.


"I've also detected an artifact I need somebody to recover for me. A shadow bucket," he continues.
''or:''


After a moment Rufus speaks again. "I can also always use samples of more mundane items from the rifts. Right now, 3 loaves of shadow bread would be valuable."
"First thing. There's a big shadow entity. In the place those rifts connect to. It's an orrery. It probably looks like a model of a solar system, only gigantic." He pauses.
 
"I've also detected an artifact I need somebody to recover for me. A <shadow artifact>," he continues.
 
After a moment Rufus speaks again. "I can also always use samples of more mundane items from the rifts. Right now, 3 <shadow item> would be valuable."
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{{button|I'll fight the entity}}
{{button|I'll fight the entity}}
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He abruptly hangs up.
He abruptly hangs up.
An ear-splitting whine blasts out of the phone receiver. You wince in pain.
{{acquireEffect|effect=Shadow Affinity|duration=11}}


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* If you hang up and call again, the offered quests will remain the same.
* If you hang up and call again, the offered quests will remain the same.
* All quests give a [[Rufus's shadow lodestone]] (in other words, access to a single [[Like a Loded Stone]] choice) as a reward.
* All quests give a [[Rufus's shadow lodestone]] (in other words, access to a single [[Like a Loded Stone]] choice) as a reward.
* Accepting the first quest every day will give 11 turns of [[Shadow Affinity]].
* Accepting the first quest every day will give 11 turns of [[Shadow Affinity]]:
 
:An ear-splitting whine blasts out of the phone receiver. You wince in pain.
 
{{acquireEffect|effect=Shadow Affinity|duration=11}}
* There is no limit for quests accepted or fulfilled in a single day.
* There is no limit for quests accepted or fulfilled in a single day.

Revision as of 19:59, 4 March 2023


Calling Rufus
Calling Rufus

You find a nickel in the gutter nearby and drop it in the slot. The phone rings for a long time. You're about to give up, then somebody answers.

"Rufus here," says a voice on the other end.

"Okay... uh... nice to meet you, Rufus. I'm <player>."

"There are some things I need," says Rufus. "Three of them."

"First thing. There's a big shadow entity. In the place those rifts connect to. It's a big spire. Kinda like a radio tower." He pauses.

or:

"First thing. There's a big shadow entity. In the place those rifts connect to. It's an orrery. It probably looks like a model of a solar system, only gigantic." He pauses.

"I've also detected an artifact I need somebody to recover for me. A <shadow artifact>," he continues.

After a moment Rufus speaks again. "I can also always use samples of more mundane items from the rifts. Right now, 3 <shadow item> would be valuable."


I'll fight the entity

You tell Rufus you'll defeat the shadow entity for him.

"Thanks. Call me when it's done."

He abruptly hangs up.


I'll find the artifact

I'll collect the goods

You tell Rufus you'll bring him the items he wants.

"Okay, thanks. Be careful."

He abruptly hangs up.


Hang up

You hang up on Rufus. He probably won't mind.


Occurs after using a closed-circuit pay phone.

Notes

An ear-splitting whine blasts out of the phone receiver. You wince in pain.
You acquire an effect: Shadow Affinity
(duration: 11 Adventures)
  • There is no limit for quests accepted or fulfilled in a single day.