Calling Rufus: Difference between revisions
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"First thing. There's a big shadow entity. In the place those rifts connect to. It's a big spire. Kinda like a radio tower." He pauses. | "First thing. There's a big shadow entity. In the place those rifts connect to. It's a big spire. Kinda like a radio tower." He pauses. | ||
''or:'' | |||
After a moment Rufus speaks again. "I can also always use samples of more mundane items from the rifts. Right now, 3 | "First thing. There's a big shadow entity. In the place those rifts connect to. It's an orrery. It probably looks like a model of a solar system, only gigantic." He pauses. | ||
"I've also detected an artifact I need somebody to recover for me. A <shadow artifact>," he continues. | |||
After a moment Rufus speaks again. "I can also always use samples of more mundane items from the rifts. Right now, 3 <shadow item> would be valuable." | |||
---- | ---- | ||
{{button|I'll fight the entity}} | {{button|I'll fight the entity}} | ||
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He abruptly hangs up. | He abruptly hangs up. | ||
---- | ---- | ||
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* If you hang up and call again, the offered quests will remain the same. | * If you hang up and call again, the offered quests will remain the same. | ||
* All quests give a [[Rufus's shadow lodestone]] (in other words, access to a single [[Like a Loded Stone]] choice) as a reward. | * All quests give a [[Rufus's shadow lodestone]] (in other words, access to a single [[Like a Loded Stone]] choice) as a reward. | ||
* Accepting the first quest every day will give 11 turns of [[Shadow Affinity]]. | * Accepting the first quest every day will give 11 turns of [[Shadow Affinity]]: | ||
:An ear-splitting whine blasts out of the phone receiver. You wince in pain. | |||
{{acquireEffect|effect=Shadow Affinity|duration=11}} | |||
* There is no limit for quests accepted or fulfilled in a single day. | * There is no limit for quests accepted or fulfilled in a single day. |
Revision as of 19:59, 4 March 2023
You find a nickel in the gutter nearby and drop it in the slot. The phone rings for a long time. You're about to give up, then somebody answers.
"Rufus here," says a voice on the other end.
"Okay... uh... nice to meet you, Rufus. I'm <player>."
"There are some things I need," says Rufus. "Three of them."
"First thing. There's a big shadow entity. In the place those rifts connect to. It's a big spire. Kinda like a radio tower." He pauses.
or:
"First thing. There's a big shadow entity. In the place those rifts connect to. It's an orrery. It probably looks like a model of a solar system, only gigantic." He pauses.
"I've also detected an artifact I need somebody to recover for me. A <shadow artifact>," he continues.
After a moment Rufus speaks again. "I can also always use samples of more mundane items from the rifts. Right now, 3 <shadow item> would be valuable."
I'll fight the entity |
You tell Rufus you'll defeat the shadow entity for him.
"Thanks. Call me when it's done."
He abruptly hangs up.
I'll find the artifact |
I'll collect the goods |
You tell Rufus you'll bring him the items he wants.
"Okay, thanks. Be careful."
He abruptly hangs up.
Hang up |
You hang up on Rufus. He probably won't mind.
Occurs after using a closed-circuit pay phone.
Notes
- The entity to fight will be one of Shadow Cauldron, Shadow Matrix, Shadow Orrery, Shadow Scythe, Shadow Spire, Shadow Tongue. It will appear instead of the next A Labyrinth of Shadows.
- Choosing to find an artifact will produce the artifact from the choice specific to that artifact in A Labyrinth of Shadows instead of the usual choice result.
- If you hang up and call again, the offered quests will remain the same.
- All quests give a Rufus's shadow lodestone (in other words, access to a single Like a Loded Stone choice) as a reward.
- Accepting the first quest every day will give 11 turns of Shadow Affinity:
- An ear-splitting whine blasts out of the phone receiver. You wince in pain.
![]() | You acquire an effect: Shadow Affinity (duration: 11 Adventures) |
- There is no limit for quests accepted or fulfilled in a single day.