Carrying Capacity: Difference between revisions

From A KoL Wiki
imported>JLE
Correcting the misconception that carrying capacity ever actually existed.
imported>Johnny Treehugger
m Caps
Line 3: Line 3:
''This page discusses a defunct game mechanic. It has never been in use, having been withdrawn before ever being implemented.''
''This page discusses a defunct game mechanic. It has never been in use, having been withdrawn before ever being implemented.''


[[Carrying Capacity]] refers to the maximum number of items you could carry in your inventory, in days when Jick planned to limit inventory sizes.  [[:Category:Containers|Containers]] were originally designed to increase this when the limit was imposed. Like for hats or pants, there was until recently an equipment slot for a container, but almost no items that actually used it. This was because early on, it was decided that limited carrying capacity was a bad idea, so it was dropped during a semi-open-discussion stage without ever being implemented (many people already having many more items than the limited inventory sizes would have supported.) The original three Container items - [[Mr. Container]], the [[hemp backpack]] and [[Newbiesport backpack]] - were planned but never released, however some were created as a result of arbitrary item creation bugs (or item duplication bugs once the originals had been hacked into existence) and still exist in the game:  but they are [[Rare Items|very rare]].  Because of the non-implementation of Carrying Capacity, these items were entirely useless until February 12, 2006, when enchantments were added to them which slightly increased [[Items from Monsters|item drops]] or [[Meat from Monsters|meat drops]]. A fourth Container-type item - the [[TΤ◊lisman of Baiø‡]] - was introduced into the game in April 2010, as a drop from Mr. Store's [[baby bugged bugbear]] familiar. It has two effects which cancel out to do nothing.
[[Carrying Capacity]] refers to the maximum number of items you could carry in your inventory, in days when Jick planned to limit inventory sizes.  [[:Category:Containers|Containers]] were originally designed to increase this when the limit was imposed. Like for hats or pants, there was until recently an equipment slot for a container, but almost no items that actually used it. This was because early on, it was decided that limited carrying capacity was a bad idea, so it was dropped during a semi-open-discussion stage without ever being implemented (many people already having many more items than the limited inventory sizes would have supported.) The original three Container items - [[Mr. Container]], the [[hemp backpack]] and [[Newbiesport backpack]] - were planned but never released, however some were created as a result of arbitrary item creation bugs (or item duplication bugs once the originals had been hacked into existence) and still exist in the game:  but they are [[Rare Items|very rare]].  Because of the non-implementation of Carrying Capacity, these items were entirely useless until February 12, 2006, when enchantments were added to them which slightly increased [[Items from Monsters|item drops]] or [[Meat from Monsters|meat drops]]. A fourth Container-type item - the [[TΤ◊lisman of Baiø‡]] - was introduced into the game in April 2010, as a drop from Mr. Store's [[Baby Bugged Bugbear]] familiar. It has two effects which cancel out to do nothing.


Containers were officially removed from the game on June 28th, 2012. With the exception of the [[Radio KoL Coffee Mug]] which became an accessory, the other containers were folded into the newly created [[Back Items|back item]] slot.
Containers were officially removed from the game on June 28th, 2012. With the exception of the [[Radio KoL Coffee Mug]] which became an accessory, the other containers were folded into the newly created [[Back Items|back item]] slot.

Revision as of 22:43, 28 July 2012

[ Return to Game Mechanics ]

This page discusses a defunct game mechanic. It has never been in use, having been withdrawn before ever being implemented.

Carrying Capacity refers to the maximum number of items you could carry in your inventory, in days when Jick planned to limit inventory sizes. Containers were originally designed to increase this when the limit was imposed. Like for hats or pants, there was until recently an equipment slot for a container, but almost no items that actually used it. This was because early on, it was decided that limited carrying capacity was a bad idea, so it was dropped during a semi-open-discussion stage without ever being implemented (many people already having many more items than the limited inventory sizes would have supported.) The original three Container items - Mr. Container, the hemp backpack and Newbiesport backpack - were planned but never released, however some were created as a result of arbitrary item creation bugs (or item duplication bugs once the originals had been hacked into existence) and still exist in the game: but they are very rare. Because of the non-implementation of Carrying Capacity, these items were entirely useless until February 12, 2006, when enchantments were added to them which slightly increased item drops or meat drops. A fourth Container-type item - the TΤ◊lisman of Baiø‡ - was introduced into the game in April 2010, as a drop from Mr. Store's Baby Bugged Bugbear familiar. It has two effects which cancel out to do nothing.

Containers were officially removed from the game on June 28th, 2012. With the exception of the Radio KoL Coffee Mug which became an accessory, the other containers were folded into the newly created back item slot.

Container Capacity

Item Type Capacity Enchantment
Original Current
Mr. Container container 1000 3 +3% Item Drops from Monsters
hemp backpack container 300 2 +2% Item Drops from Monsters
Newbiesport™ backpack container 100 1 +1% Item Drops from Monsters
Radio KoL Coffee Mug accessory - 0
  • All Attributes +10
  • +10 Hot Damage
  • Custom item given to KolMohDee
TΤ◊lisman of Baiø‡ container - 200
  • Monsters will be more attracted to you
  • Monsters will be less attracted to you

Bonus Carrying Capacity

Item Type Enchantment
Original Current Original Current
box-in-the-box-in-the-box accessory off-hand item Carrying Capacity +70 +3% Meat from Monsters
box-in-the-box accessory off-hand item Carrying Capacity +50 +2% Meat from Monsters
box accessory off-hand item Carrying Capacity +30 +1% Meat from Monsters
Equipment Lists
Hats | Shirts | Back Items | Off-hand Items | Pants | Accessories | Familiar Equipment
Weapons (Melee | Mysticality | Ranged | One-Handed | Two-handed / Three-handed)

[ Return to Game Mechanics ]