Template:Combat rows: Difference between revisions
imported>Flargen New page: <includeonly>* '''Item Drops:''' {{#if:{{{items|}}}{{{quest|}}}{{{bounty|}}}{{{pickpocket|}}}|{{ #if:{{{items|}}}| {{{items|}}}|}}{{ #if:{{{quest|}}}|{{#if:{{{items|}}}|,| }} <... |
imported>Flargen m remove NeedsConfirm cat'ing |
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Line 22: | Line 22: | ||
| none = None | | none = None | ||
| ! = Indeterminate | | ! = Indeterminate | ||
| ? = Unconfirmed; change to none if confirmed as none. | | ? = Unconfirmed; change to none if confirmed as none. | ||
| hot = {{element|hot|}}, weak against {{element|stench|}} and {{element|sleaze|}} | | hot = {{element|hot|}}, weak against {{element|stench|}} and {{element|sleaze|}} | ||
| cold = {{element|cold|}}, weak against {{element|hot|}} and {{element|spooky|}} | | cold = {{element|cold|}}, weak against {{element|hot|}} and {{element|spooky|}} |
Revision as of 10:51, 11 December 2010
- '''Item Drops:''' {{#if:{{{items|}}}{{{quest|}}}{{{bounty|}}}{{{pickpocket|}}}|{{
#if:{{{items|}}}| {{{items|}}}|}}{{ #if:{{{quest|}}}|{{#if:{{{items|}}}|,| }} <i>{{{quest|}}}</i>|}}{{ #if:{{{bounty|}}}|{{#if:{{{items|}}}{{{quest|}}}|,| }} {{{bounty|}}}<sup style="font-variant:small-caps;">[[The Bounty Hunter Hunter's Shack|b]]</sup>|}}{{ #if:{{{pickpocket|}}}|{{#if:{{{items|}}}{{{quest|}}}{{{bounty|}}}|,| }} {{{pickpocket|}}}<sup style="font-variant:small-caps;">[[Pickpocket|p]]</sup>|}} |None}} * '''Meat Drop:''' {{{meat|None}}} * '''Monster Level:''' {{data parse|{{{attack|?}}}}} • ''Substat Gain:'' {{{stat|{{data parse|{{{attack|?}}}|{{#ifexpr:{{{attack|}}} < 4 | 1 | {{#expr:{{{attack|}}}/4}} }} }} }}} • <span class="substat-safemoxie">''Moxie for No Hit[[Safe Adventuring|*]]:'' {{{MoxieNoHit|{{#if:{{{1|}}}|{{{1|}}}|{{data parse|{{{attack|?}}}|{{#expr: {{{attack|?}}} + 10}}}}}}}}} * '''Monster Defense:''' {{#switch: {{lc: {{{defense| {{{attack|?}}} }}} }} | scales = Scales with player stats | #default = {{data parse|{{{defense| {{{attack|?}}} }}}|{{ceiling|{{#expr: 0.9* {{{defense| {{{attack|?}}} }}} }} }} }} }} * '''Hit Points:''' {{data parse|{{{hp|?}}}}} * '''Initiative:''' {{data parse|{{{init|?}}}}} * '''Elemental Alignment:''' {{#switch:{{lc:{{{element|?}}}}} | none = None | ! = Indeterminate | ? = Unconfirmed; change to none if confirmed as none. | hot = {{element|hot|}}, weak against {{element|stench|}} and {{element|sleaze|}} | cold = {{element|cold|}}, weak against {{element|hot|}} and {{element|spooky|}} | spooky = {{element|spooky|}}, weak against {{element|hot|}} and {{element|stench|}} | stench = {{element|stench|}}, weak against {{element|cold|}} and {{element|sleaze|}} | sleaze = {{element|sleaze|}}, weak against {{element|cold|}} and {{element|spooky|}} | bad spelling = {{element|bad spelling|}}, weak against [[dictionary]] | #default = {{element|{{{element|?}}|}}} }}{{#switch:{{lc:{{{physical|None}}}}} | none = | ! = * '''Physical Resistance:''' Indeterminate | #default =
* '''Physical Resistance:''' {{{physical|None}}}}}Misfeatures / bugs
- An optional {{{1}}} parameter will show up as the "No Hit" value. This should be on the data page instead.
- A missing Meat value on the data page is interpreted as "None".
Examples
Ninja Snowman Weaponmaster:
- Item Drops: frigid ninja stars, frozen nunchaku, ridiculously overelaborate ninja weapon, frigid hankyū, coal buttonb, frigid motep
- Meat Drop: None
- Monster Level: 90 • Substat Gain: 22.5 • Moxie for No Hit*: 100
- Monster Defense: 73
- Hit Points: 80
- Initiative: 75
- Elemental Alignment: cold, weak against hot and spooky
Some Bad ASCII Art: Data:Some Bad ASCII Art
batwinged gremlin:
- Item Drops: gremlin juice, gremlin mutagen (if Retrieve Yossarian's Tools was completed as a Frat Boy), extra-potent gremlin mutagen (if Retrieve Yossarian's Tools was completed as a Hippy)
- Meat Drop: None
- Monster Level: 169 • Substat Gain: 42.25 • Moxie for No Hit*: ∞
- Monster Defense: 138
- Hit Points: 170
- Initiative: 60
- Elemental Alignment: None