Template:Combat rows: Difference between revisions

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imported>Flargen
New page: <includeonly>* '''Item Drops:''' {{#if:{{{items|}}}{{{quest|}}}{{{bounty|}}}{{{pickpocket|}}}|{{ #if:{{{items|}}}| {{{items|}}}|}}{{ #if:{{{quest|}}}|{{#if:{{{items|}}}|,| }} <...
 
imported>Flargen
m remove NeedsConfirm cat'ing
Line 22: Line 22:
   | none = None
   | none = None
   | ! = Indeterminate
   | ! = Indeterminate
   | ? = Unconfirmed; change to none if confirmed as none.[[Category:Needs Confirm| {{PAGENAME}}]]
   | ? = Unconfirmed; change to none if confirmed as none.
   | hot = {{element|hot|}}, weak against {{element|stench|}} and {{element|sleaze|}}
   | hot = {{element|hot|}}, weak against {{element|stench|}} and {{element|sleaze|}}
   | cold = {{element|cold|}}, weak against {{element|hot|}} and {{element|spooky|}}
   | cold = {{element|cold|}}, weak against {{element|hot|}} and {{element|spooky|}}

Revision as of 10:51, 11 December 2010

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  • '''Item Drops:''' {{#if:{{{items|}}}{{{quest|}}}{{{bounty|}}}{{{pickpocket|}}}|{{

#if:{{{items|}}}| {{{items|}}}|}}{{ #if:{{{quest|}}}|{{#if:{{{items|}}}|,| }} <i>{{{quest|}}}</i>|}}{{ #if:{{{bounty|}}}|{{#if:{{{items|}}}{{{quest|}}}|,| }} {{{bounty|}}}<sup style="font-variant:small-caps;">[[The Bounty Hunter Hunter's Shack|b]]</sup>|}}{{ #if:{{{pickpocket|}}}|{{#if:{{{items|}}}{{{quest|}}}{{{bounty|}}}|,| }} {{{pickpocket|}}}<sup style="font-variant:small-caps;">[[Pickpocket|p]]</sup>|}} |None}} * '''Meat Drop:''' {{{meat|None}}} * '''Monster Level:''' {{data parse|{{{attack|?}}}}} &bull; ''Substat Gain:'' {{{stat|{{data parse|{{{attack|?}}}|{{#ifexpr:{{{attack|}}} < 4 | 1 | {{#expr:{{{attack|}}}/4}} }} }} }}} &bull; <span class="substat-safemoxie">''Moxie for No Hit[[Safe Adventuring|*]]:'' {{{MoxieNoHit|{{#if:{{{1|}}}|{{{1|}}}|{{data parse|{{{attack|?}}}|{{#expr: {{{attack|?}}} + 10}}}}}}}}} * '''Monster Defense:''' {{#switch: {{lc: {{{defense| {{{attack|?}}} }}} }} | scales = Scales with player stats | #default = {{data parse|{{{defense| {{{attack|?}}} }}}|{{ceiling|{{#expr: 0.9* {{{defense| {{{attack|?}}} }}} }} }} }} }} * '''Hit Points:''' {{data parse|{{{hp|?}}}}} * '''Initiative:''' {{data parse|{{{init|?}}}}} * '''Elemental Alignment:''' {{#switch:{{lc:{{{element|?}}}}} | none = None | ! = Indeterminate | ? = Unconfirmed; change to none if confirmed as none. | hot = {{element|hot|}}, weak against {{element|stench|}} and {{element|sleaze|}} | cold = {{element|cold|}}, weak against {{element|hot|}} and {{element|spooky|}} | spooky = {{element|spooky|}}, weak against {{element|hot|}} and {{element|stench|}} | stench = {{element|stench|}}, weak against {{element|cold|}} and {{element|sleaze|}} | sleaze = {{element|sleaze|}}, weak against {{element|cold|}} and {{element|spooky|}} | bad spelling = {{element|bad spelling|}}, weak against [[dictionary]] | #default = {{element|{{{element|?}}|}}} }}{{#switch:{{lc:{{{physical|None}}}}} | none = | ! = * '''Physical Resistance:''' Indeterminate | #default =

* '''Physical Resistance:''' {{{physical|None}}}}}

Misfeatures / bugs

  • An optional {{{1}}} parameter will show up as the "No Hit" value. This should be on the data page instead.
  • A missing Meat value on the data page is interpreted as "None".

Examples

Ninja Snowman Weaponmaster:

  • Item Drops: frigid ninja stars, frozen nunchaku, ridiculously overelaborate ninja weapon, frigid hankyū, coal buttonb, frigid motep
  • Meat Drop: None
  • Monster Level: 90 • Substat Gain: 22.5 • Moxie for No Hit*: 100
  • Monster Defense: 73
  • Hit Points: 80
  • Initiative: 75
  • Elemental Alignment: cold, weak against hot and spooky

Some Bad ASCII Art: Data:Some Bad ASCII Art

batwinged gremlin: