Template:DATE September 12: Difference between revisions
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[[History of Loathing (2006)|2006]]: The old, boring "You hit for X damage" messages in monster fights have been augmented with more specific messages based on your weapon and the monster you're fighting. | |||
[[History of Loathing (2003)|2003]]: Alright, I've just made some change to the way item [[enchantment]]s work. Instead of giving a flat +X to str/mag/mox/all, items now give +X/level. | |||
Items that were +10 are now +3, +15 are +5, and +20 are +7. | |||
2003: In other news, items can also now be enchanted to give you an [[Category:INtrinsic Effects|Intrinsic Effect]], which is like an ordinary effect, but stays on your character as long as you've got the item | |||
Oh, and the enchantments are now displayed on the item description popup in blue. Pretty!<noinclude>[[Category:Date Templates| {{PAGENAME}}]]</noinclude> |
Revision as of 03:51, 13 September 2006
2006: The old, boring "You hit for X damage" messages in monster fights have been augmented with more specific messages based on your weapon and the monster you're fighting.
2003: Alright, I've just made some change to the way item enchantments work. Instead of giving a flat +X to str/mag/mox/all, items now give +X/level.
Items that were +10 are now +3, +15 are +5, and +20 are +7.
2003: In other news, items can also now be enchanted to give you an , which is like an ordinary effect, but stays on your character as long as you've got the item
Oh, and the enchantments are now displayed on the item description popup in blue. Pretty!