Template:FEATURE Elements: Difference between revisions
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[[Image:elements2.gif|Elements|120px|left]] | [[Image:elements2.gif|Elements|120px|left]] | ||
'''The five main elements''' in the Kingdom of Loathing are '''{{element|hot|}}''', '''{{element|cold|}}''', '''{{element|stench|}}''', '''{{element|spooky|}}''', and '''{{element|sleaze|}}'''. [[Demoninja|Various]] [[Knott Yeti|creatures]] are [[Corpulent zobmie|aligned]] to [[Dirty hippy|different]] [[The Junk|elements]]; if you prepare correctly, you can exploit their weaknesses and build up [[Elemental Resistance|resistance]] to their attacks [[Knob Goblin harem veil|using]] [[balaclava|various]] [[can of maces|items]] and [[Elemental Saucesphere (skill)|spells]]. | '''The five main elements''' in the Kingdom of Loathing are '''{{element|hot|}}''', '''{{element|cold|}}''', '''{{element|stench|}}''', '''{{element|spooky|}}''', and '''{{element|sleaze|}}'''. [[Demoninja|Various]] [[Knott Yeti|creatures]] are [[Corpulent zobmie|aligned]] to [[Dirty hippy|different]] [[The Junk|elements]]; if you prepare correctly, you can exploit their weaknesses and build up [[Elemental Resistance|resistance]] to their attacks [[Knob Goblin harem veil|using]] [[balaclava|various]] [[can of maces|items]] and [[Elemental Saucesphere (skill)|spells]]. | ||
[[Skeleton bone|Some equipment]] adds bonus elemental damage to normal attacks. [[Sauceror]] spells deal either {{element|hot|}} or {{element|cold|}} damage, while [[Pastamancer]] spells can deal all five types in addition to purely physical damage. There are a few [[Scroll of ancient forbidden unspeakable evil|items]] and a [[Immaculate Seasoning|skill]] which will auto-magically attack enemies with an element against which they are weak (where applicable). There are [[Spooky Gravy Fairy|five]] [[Sleazy Gravy Fairy|special]] [[Flaming Gravy Fairy|gravy]] [[Frozen Gravy Fairy|fairy]] [[Stinky Gravy Fairy|familiars]], each aligned to one of the five elements. | |||
There are two other, more mysterious elements which do not fit with the others: '''{{element|bad spelling|}}''' and '''{{element|shadow|}}'''. Creatures which deal {{element|bad spelling|damage}} are vulnerable to the use of a [[dictionary]] or a [[facsimile dictionary|copy]] of it, while {{element|shadow|damage}} is dealt by [[Shadow Class|your Shadow]] and cannot be resisted. | There are two other, more mysterious elements which do not fit with the others: '''{{element|bad spelling|}}''' and '''{{element|shadow|}}'''. Creatures which deal {{element|bad spelling|damage}} are vulnerable to the use of a [[dictionary]] or a [[facsimile dictionary|copy]] of it, while {{element|shadow|damage}} is dealt by [[Shadow Class|your Shadow]] and cannot be resisted. | ||
Learn more at [[Elements]].<noinclude>[[Category:Featured Articles|Elements]]</noinclude> | Learn more at [[Elements]].<noinclude>[[Category:Featured Articles|Elements]]</noinclude> |
Revision as of 14:33, 23 June 2007

The five main elements in the Kingdom of Loathing are hot, cold, stench, spooky, and sleaze. Various creatures are aligned to different elements; if you prepare correctly, you can exploit their weaknesses and build up resistance to their attacks using various items and spells.
Some equipment adds bonus elemental damage to normal attacks. Sauceror spells deal either hot or cold damage, while Pastamancer spells can deal all five types in addition to purely physical damage. There are a few items and a skill which will auto-magically attack enemies with an element against which they are weak (where applicable). There are five special gravy fairy familiars, each aligned to one of the five elements.
There are two other, more mysterious elements which do not fit with the others: bad spelling and shadow. Creatures which deal bad spelling damage are vulnerable to the use of a dictionary or a copy of it, while shadow damage is dealt by your Shadow and cannot be resisted.
Learn more at Elements.