Category talk:Familiars: Difference between revisions

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::*Yeah but all the "no longer available" familiars are in fact available if you can afford them or the components to make their hatchling. In order to make an NPZR, one item is needed that does no longer drop, making it the same "category" as GPoaS. Maybe "no longer available" sounds intuitively wrong for these as a category title, but they're essentially the same. --[[User:NewZorkBat|NewZorkBat]] 05:02, 17 February 2006 (Central Standard Time)
::*Yeah but all the "no longer available" familiars are in fact available if you can afford them or the components to make their hatchling. In order to make an NPZR, one item is needed that does no longer drop, making it the same "category" as GPoaS. Maybe "no longer available" sounds intuitively wrong for these as a category title, but they're essentially the same. --[[User:NewZorkBat|NewZorkBat]] 05:02, 17 February 2006 (Central Standard Time)


:::*What item is that? I just made an NPZR yesterday, and I didn't notice it using any items that no longer drop. And when could you ever make a dreidl? It's no longer available because it was a one-time Crimbo gift. -- [[User:Old Ned|Old Ned]] 05:32, 17 February 2006 (Central Standard Time)
:::*What item is that? Oh, right, the zombie pineal gland. But when could you ever make a dreidl? It's no longer available because it was a one-time Crimbo gift. -- [[User:Old Ned|Old Ned]] 05:32, 17 February 2006 (Central Standard Time)

Revision as of 11:38, 17 February 2006

I stuck all of the Tam, maypole and lips messages on the familiar pages. You're welcome to reformat them if you like, or move all the messages onto the items' pages. --Agent Lex 15:46, 6 Jul 2005 (Central Daylight Time)


Familiar data seems to be far from complete. Apart from the Leprechaun and BGF familiars, we don't have data on how the effects scale. A script that saves familiar attacks and allows them to be evaluated would be very useful. Then a setup on how to test familiars could be devised, according to what they do. (Does familiar always work; if not, how often does it do things on avaerage; how do actions affect combat; how does power scale with weight; do adventurer level or monster level influence performance of familiars...). A rats-head balloon might be useful to get more data about damage at lower weights. I'd be glad to help devising a setup for testing and performing tests.--Gorgolok 15:39, 13 Aug 2005 (Central Daylight Time)

  • There's been some preliminary discussion of this sort of effort here: Talk:Data Collection Guidelines. If you have the script skills to do this, that would be terrific. --Gymnosophist 15:58, 13 Aug 2005 (Central Daylight Time)

Maybe this is a dumb idea or too spoilery or whatever, but it might be nice to have a page for mr. store familiars. I know when I was starting out I would've liked to have known which familiars were "ungettable" through adventuring without peeking.

  • Because Mr. Store is not relevant to Category:Familiars. --Einstein9073 02:32, 10 February 2006 (Central Standard Time)


I'd like to suggest three new subcategories.

New subcategories
Category Examples
Mr. Store only Hand Turkey,Baby Yeti,Doppleshifter
No longer available Ghost Pickle on a Stick, Hanukkimbo Dreidl, Pet Rock, Ninja Pirate Zombie Robot
Available Mosquito, Blood-Faced Volleyball, Flaming Gravy Fairy, Killer Bee

--Einstein9073 02:32, 10 February 2006 (Central Standard Time)

  • It's been a week. If no one objects, I'll start doing this. --Einstein9073 02:50, 17 February 2006 (Central Standard Time)
  • I'd hold off a bit longer if I were you. You replied to JRSiebz three months after his comment, yet you expect a response to yours after a week? Thankfully, the lag seems to be getting better, so people may start checking in more often if that stays true. I don't have strong feelings myself about this, but I know some people here do have strong opinions about categories and subcategories. However, you're not actually going to put Ninja Pirate Zombie Robot in the "No longer available" category, are you? Because it just became available. -- Old Ned 04:46, 17 February 2006 (Central Standard Time)
  • Yeah but all the "no longer available" familiars are in fact available if you can afford them or the components to make their hatchling. In order to make an NPZR, one item is needed that does no longer drop, making it the same "category" as GPoaS. Maybe "no longer available" sounds intuitively wrong for these as a category title, but they're essentially the same. --NewZorkBat 05:02, 17 February 2006 (Central Standard Time)
  • What item is that? Oh, right, the zombie pineal gland. But when could you ever make a dreidl? It's no longer available because it was a one-time Crimbo gift. -- Old Ned 05:32, 17 February 2006 (Central Standard Time)