Data:Fudge monkey: Difference between revisions

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imported>Notsupposedtobehere
no physical res
imported>Deus Ex Machina
Init (can't run at -50; can run at -45)
Line 6: Line 6:
|attack=80
|attack=80
|defense=80
|defense=80
|init=?
|init=50
|Mval=0
|Mval=0
|items=[[fudgecule]]
|items=[[fudgecule]]

Revision as of 23:09, 11 December 2011

This page contains the following combat metadata:

  • Name - a fudge monkey
  • Monster ID - unspecified
  • Phylum - humanoid
  • Image - (fudgemonkey.gif)
  • Hitpoints - 100
  • Attack power - 80
  • Defense power - 80
  • Moxie for no-hit - unspecified or derived from attack
  • Initiative - 50
  • Meat gained - None
  • Items dropped - fudgecule
  • Pickpocket-only items - (none)
  • Location encountered - Fudge Mountain
  • Elemental alignment - none
  • Physical resistance - none
  • Monster parts - unspecified

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