Chilled to the Bone: Difference between revisions
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imported>Smorgas →Notes: Gaining extra turns in a different zone resets X and Y for all turns |
imported>Club m →See Also: cat |
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==See Also== | ==See Also== | ||
*[[Skill MP Cost Modifiers]] | *[[Skill MP Cost Modifiers]] | ||
[[Category:Negative Status Effects]] |
Revision as of 04:05, 8 August 2013
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There are some vague or non-exact figures and information on this page. Some spading is required.
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Your whole body is stiff with cold. Everything is hard. To do, and the opposite of soft.
Enemies get X extra attack(s) against you per round
+Y MP to use Skills
Obtained From
Dreadsylvania, when at least one element has been banished in that specific area.
Notes
- This effect cannot be removed through normal means, but can be removed by hot Dreadsylvanian cocoa.
- If the enemy is under the effect of a multi-round stun, it does not gain extra attempts at removing its stun effect.
- If you gain this effect in one Dreadsylvanian zone, and then gain extra turns in a different zone, X and Y will be set to the new zone's values for all remaining turns of the effect.