A Speakeasy: Difference between revisions

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imported>Vorzer
Removed the Bee's Knees components from NeedsSpading, since they've been spaded.
imported>Digitrev
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** Using a [[clockwork bartender-in-the-box]] will give you a blue clue of the form 'verb'
** Using a [[clockwork bartender-in-the-box]] will give you a blue clue of the form 'verb'
** Using [[fat stacks of cash]] in combat against the [[Copperhead Club bartender]] will give you a blue clue of the form 'drink name'
** Using [[fat stacks of cash]] in combat against the [[Copperhead Club bartender]] will give you a blue clue of the form 'drink name'
** The password is then "my <relative> <verb> <drink name>" without the quotes. This unlocks the [[Bee's Knees].
** The password is then "my <relative> <verb> <drink name>" without the quotes. This unlocks the [[Bee's Knees]].


[[Category:VIP Lounge Furnishings|Speakeasy, A]]
[[Category:VIP Lounge Furnishings|Speakeasy, A]]

Revision as of 17:52, 3 July 2014

There are some vague or non-exact figures and information on this page. Some spading is required.

New occasional texts with colored segments have been added to resting and using a 64735 scroll.
Since it happened on the same time the speakeasy was implemented, there might be a connection.
A Speakeasy
A Speakeasy

A Speakeasy is located in the Clan VIP Lounge after a Clan speakeasy has been used.

When "Used"

You step into the phone booth. The phone rings, and you answer it. "Welcome, Sir/Madam," says the voice on the other end, the voice of a posh respectable gentleman. "Please consult the phone book and tell me what you'd like."

You open the book, and sure enough, it's a cocktail menu.

(You can have X more drinks from the speakeasy today.)

glass of "milk" 250 Meat
cup of "tea" 250 Meat
thermos of "whiskey" 250 Meat
Lucky Lindy 500 Meat
Bee's Knees 500 Meat
Flivver 20000 Meat
Tell the bartender a drink password:

  • Giving a correct password:
"Very good, Sir/Madam, very good." says the voice on the other end of the phone. A panel opens and an updated "phone book" is deposited in the booth.

  • Giving an incorrect password:
"I'm quite sorry, but I'm sure I don't know what you mean." says the fancy voice, unable to conceal its fancy disappointment.

  • Attempting to purchase a drink when already overdrunk:
You've clearly had enough already.

  • Attempting to unlock a drink already unlocked:
Your clan has already unlocked that drink.

Passwords

  • Giving a correct password unlocks the associated drink for your entire clan. Passworded drinks will not appear in the menu until their password has been given.
  • Giving an incorrect password disables the password entry box for several minutes. There is also clan-wide limit of about 100 guesses/day (needs spading).
  • The password "swordfish" unlocks the Lucky Lindy.
  • A clan-specific password spoken by Hodgman, The Hoboverlord unlocks the Flivver.
  • A clan-specific password can be found by doing the following: