A Speakeasy: Difference between revisions
From A KoL Wiki
imported>Evilkolbot →Passwords: consistency |
imported>Cool12309 Probably... just to remove redundancy. |
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[[ | {{NeedsSpading|Confirm if the red letter stays in the same spot across clans, and changes on ascension. Find the 2 missing drinks. Is there some pattern for the yellow password, or do you have to bruteforce it?}} | ||
[[File:speakeasy.gif|center|A Speakeasy]] | |||
[[A Speakeasy]] is located in the [[VIP Lounge|Clan VIP Lounge]] after a [[Clan speakeasy]] has been used. | [[A Speakeasy]] is located in the [[VIP Lounge|Clan VIP Lounge]] after a [[Clan speakeasy]] has been used. | ||
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{{StoreItem|item=Sloppy Jalopy|price=100,000}} | {{StoreItem|item=Sloppy Jalopy|price=100,000}} | ||
|} | |} | ||
<div style="width: 60%; margin-left: auto; margin-right: auto;">Tell the bartender a drink password: | <div style="width: 60%; margin-left: auto; margin-right: auto;">Tell the bartender a drink password: [textbox]</div> | ||
---- | ---- | ||
*''Giving a correct password:'' | *''Giving a correct password:'' | ||
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*Giving a correct password unlocks the associated drink for your entire clan. Passworded drinks will not appear in the menu until their password has been given. | *Giving a correct password unlocks the associated drink for your entire clan. Passworded drinks will not appear in the menu until their password has been given. | ||
*Giving an incorrect password disables the password entry box for several minutes. There is also clan-wide limit of about 100 guesses/day (needs spading). | *Giving an incorrect password disables the password entry box for several minutes. There is also clan-wide limit of about 100 guesses/day (needs spading). | ||
*All passwords, except "swordfish", are specific to a particular clan. | |||
*The password "swordfish" unlocks the [[Lucky Lindy]]. | *The password "swordfish" unlocks the [[Lucky Lindy]]. | ||
*The | *The password to unlock the [[Flivver]] spoken by [[Hodgman, The Hoboverlord]]. | ||
*The | *The password to unlock the [[Bee's Knees]] can be found by doing the following: | ||
**Helping out [[Bart Ender]], who will tell you a blue clue of the form "my relative" | **Helping out [[Bart Ender]], who will tell you a blue clue of the form "my <relative>" | ||
**Using a [[clockwork bartender-in-the-box]] will give you a blue clue of the form "verb" | **Using a [[clockwork bartender-in-the-box]] will give you a blue clue of the form "<verb>" | ||
**Using [[fat stacks of cash]] in combat against the [[Copperhead Club bartender]] will give you a blue clue of the form "drink | **Using [[fat stacks of cash]] in combat against the [[Copperhead Club bartender]] will give you a blue clue of the form "<drink>" | ||
**The password is then "my <relative> <verb> <drink name>" without the quotes. | **The password is then "my <relative> <verb> <drink name>" without the quotes. | ||
*The | *The password to unlock the [[Hot Socks]] can be found by [[Resting]]: | ||
**The password is 11 characters long, all uppercase, with no repeating characters | **The password is 11 characters long, all uppercase, with no repeating characters | ||
**Each person in the clan can rarely find a single letter (shown in red) by using non-free rests | **Each person in the clan can rarely find a single letter (shown in red) by using non-free rests | ||
**All letters found will be in the password | **All letters found will be in the password | ||
**A list of all the words that qualify can be found [http://pastebin.com/QqS16Kzd here]. | **A list of all the words that qualify can be found [http://pastebin.com/QqS16Kzd here]. A tool that will tell you all possible words based on the letters found and what specific locations of those letters are known [http://noblesse-oblige.org/ezandora/red_letters_solver.html here]. | ||
*The clan-specific 55-character password to unlock the [[Sloppy Jalopy]] can be found by piecing together many 5-character purple strings from {{plural|64735 scroll}} | **The position of the red letters (e.g. 4 or 7) seems to also be consistent across clans (and probably not across ascension). | ||
** By entering a clan with a | *The clan-specific 55-character password to unlock the [[Sloppy Jalopy]] can be found by piecing together many 5-character purple strings from {{plural|64735 scroll}}. | ||
* The | **By entering a clan with a fully known password, a player's string index (e.g. 1–5 or 13–17) can be found. This index is the same across clans (but not necessarily across ascension). This can reduce the number of codes needed to identify the full 55-character string. | ||
*The password to unlock the [[Sockdollager]] can be found by equipping a [[detective skull]]. The password consists of four words, which the skull will randomly state during combat. These ''seem'' to be in a random order. | |||
==Notes== | ==Notes== |
Revision as of 14:34, 6 July 2014
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There are some vague or non-exact figures and information on this page. Some spading is required.
|

A Speakeasy is located in the Clan VIP Lounge after a Clan speakeasy has been used.
When "Used"
You step into the phone booth. The phone rings, and you answer it. "Welcome, Sir/Madam," says the voice on the other end, the voice of a posh respectable gentleman. "Please consult the phone book and tell me what you'd like."
You open the book, and sure enough, it's a cocktail menu.
(You can have X more drinks from the speakeasy today.)
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glass of "milk" | 250 Meat |
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cup of "tea" | 250 Meat |
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thermos of "whiskey" | 250 Meat |
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Lucky Lindy | 500 Meat |
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Bee's Knees | 500 Meat |
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Sockdollager | 500 Meat |
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Hot Socks | 5,000 Meat |
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Flivver | 20,000 Meat |
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Sloppy Jalopy | 100,000 Meat |
Tell the bartender a drink password: [textbox]
- Giving a correct password:
- Giving an incorrect password:
- Attempting to unlock a drink already unlocked:
- Attempting to purchase a drink when already overdrunk:
- Attempting to purchase a drink when in Oxygenarian or Teetotaler:
- Attempting to purchase a drink when in KOLHS:
- Attempting to purchase a drink without enough meat onhand:
Passwords
- Giving a correct password unlocks the associated drink for your entire clan. Passworded drinks will not appear in the menu until their password has been given.
- Giving an incorrect password disables the password entry box for several minutes. There is also clan-wide limit of about 100 guesses/day (needs spading).
- All passwords, except "swordfish", are specific to a particular clan.
- The password "swordfish" unlocks the Lucky Lindy.
- The password to unlock the Flivver spoken by Hodgman, The Hoboverlord.
- The password to unlock the Bee's Knees can be found by doing the following:
- Helping out Bart Ender, who will tell you a blue clue of the form "my <relative>"
- Using a clockwork bartender-in-the-box will give you a blue clue of the form "<verb>"
- Using fat stacks of cash in combat against the Copperhead Club bartender will give you a blue clue of the form "<drink>"
- The password is then "my <relative> <verb> <drink name>" without the quotes.
- The password to unlock the Hot Socks can be found by Resting:
- The password is 11 characters long, all uppercase, with no repeating characters
- Each person in the clan can rarely find a single letter (shown in red) by using non-free rests
- All letters found will be in the password
- A list of all the words that qualify can be found here. A tool that will tell you all possible words based on the letters found and what specific locations of those letters are known here.
- The position of the red letters (e.g. 4 or 7) seems to also be consistent across clans (and probably not across ascension).
- The clan-specific 55-character password to unlock the Sloppy Jalopy can be found by piecing together many 5-character purple strings from 64735 scrolls.
- By entering a clan with a fully known password, a player's string index (e.g. 1–5 or 13–17) can be found. This index is the same across clans (but not necessarily across ascension). This can reduce the number of codes needed to identify the full 55-character string.
- The password to unlock the Sockdollager can be found by equipping a detective skull. The password consists of four words, which the skull will randomly state during combat. These seem to be in a random order.
Notes
- Drinks bought from a Speakeasy don't show up in your consumption history.