Cold-Blooded Warm Fuzzies: Difference between revisions

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m poor word choice, it may have a preset wait rather than a % chance
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{{acquireEffect|effect=Cold-Blooded Warm Fuzzies|duration=19}}
{{acquireEffect|effect=Cold-Blooded Warm Fuzzies|duration=19}}


Note: You can free multiple turtles and receive the effect multiple times before freeing more. The event doesn't seem to trigger if you already have the buff, and appears to decrease in likelihood the more times it happens in a (day or run).
Note: You can free multiple turtles and receive the effect multiple times before freeing more. The event doesn't seem to trigger if you already have the buff, and appears to decrease in frequency the more times it happens in a (day or run).

Revision as of 19:41, 20 February 2010

Cold-Blooded Warm Fuzzies

Cold-Blooded Warm Fuzzies

A turtle thanked you for rescuing it from Stella's compound, and you're feeling pretty shiny-happy about it.

Muscle +20%
Mysticality +20%
Moxie +20%
Regenerate 20-30 MP after each Combat

View metadata
Effect number: 711
Description ID: 86cb8548c2b3619029106f8bf8717b1c
View in-game: view

Notes

At the end of a combat, after you've freed a guard turtle:

You feel something nudge your shins, and you look down. A large turtle, which you recognize as a guard turtle that you rescued from Stella's compound, is looking up at you with something in its mouth. It drops the object at your feet, and slowly wanders off. Aww, now you feel all warm and fuzzy inside.

You acquire an effect: Cold-Blooded Warm Fuzzies
(duration: 19 Adventures)

Note: You can free multiple turtles and receive the effect multiple times before freeing more. The event doesn't seem to trigger if you already have the buff, and appears to decrease in frequency the more times it happens in a (day or run).