Cold-Blooded Warm Fuzzies: Difference between revisions
From A KoL Wiki
imported>Hrag No edit summary |
imported>LotS Acquire Rate |
||
Line 20: | Line 20: | ||
*:Your thoughts flash back briefly to that turtle you rescued, and it makes you feel pretty good about yourself. | *:Your thoughts flash back briefly to that turtle you rescued, and it makes you feel pretty good about yourself. | ||
*:{{MP|amount=20-30}} | *:{{MP|amount=20-30}} | ||
The buff can be obtained as soon as it fades by freeing another Turtle immediately or it can be queued by freeing multiple turtles at an interval of 50-60 adventures including the 20 adventures the buff is active. |
Revision as of 05:33, 5 March 2010
![]() |
There are some vague or non-exact figures and information on this page. Some spading is required.
|
A turtle thanked you for rescuing it from Stella's compound, and you're feeling pretty shiny-happy about it.
Muscle +20%
Mysticality +20%
Moxie +20%
Regenerate 20-30 MP after each Combat
Obtained From
- Freeing a guard turtle using apprivoisez la tortue after completing Me and My Nemesis, and later on defeating a monster.
Notes
- Acquire message:
- You feel something nudge your shins, and you look down. A large turtle, which you recognize as a guard turtle that you rescued from Stella's compound, is looking up at you with something in its mouth. It drops the object at your feet, and slowly wanders off. Aww, now you feel all warm and fuzzy inside.
![]() | You acquire... something. |
![]() | You acquire an effect: Cold-Blooded Warm Fuzzies (duration: 20 Adventures) |
- At the end of combat with the effect active:
- Your thoughts flash back briefly to that turtle you rescued, and it makes you feel pretty good about yourself.
You gain 20−30 Mana Points.
The buff can be obtained as soon as it fades by freeing another Turtle immediately or it can be queued by freeing multiple turtles at an interval of 50-60 adventures including the 20 adventures the buff is active.