Cold-Blooded Warm Fuzzies: Difference between revisions

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*:{{MP|amount=20-30}}
*:{{MP|amount=20-30}}


*The buff can be obtained as soon as it fades (via turn count or other means) by freeing another Turtle immediately and having the next adventure be a combat which drops items that are not conditional to a certain extent or it can be queued by freeing multiple turtles at an interval of 50-60 adventures including the 20 adventures the buff is active.
*Receiving this buff 30 times qualifies you for the [[A Little Help From My Friends]] trophy.
*Receiving this buff 30 times qualifies you for the [[A Little Help From My Friends]] trophy.

Revision as of 04:35, 11 March 2010

There are some vague or non-exact figures and information on this page. Some spading is required.

how often it happens, what triggers, what items can be acquired, etc.

Cold-Blooded Warm Fuzzies

Cold-Blooded Warm Fuzzies

A turtle thanked you for rescuing it from Stella's compound, and you're feeling pretty shiny-happy about it.

Muscle +20%
Mysticality +20%
Moxie +20%
Regenerate 20-30 MP after each Combat

View metadata
Effect number: 711
Description ID: 86cb8548c2b3619029106f8bf8717b1c
View in-game: view

Obtained From

Notes

  • Acquire message:
    You feel something nudge your shins, and you look down. A large turtle, which you recognize as a guard turtle that you rescued from Stella's compound, is looking up at you with something in its mouth. It drops the object at your feet, and slowly wanders off. Aww, now you feel all warm and fuzzy inside.
SomethingYou acquire... something. [[Data:{{{item}}}]]
You acquire an effect: Cold-Blooded Warm Fuzzies
(duration: 20 Adventures)
  • At the end of combat with the effect active:
    Your thoughts flash back briefly to that turtle you rescued, and it makes you feel pretty good about yourself.
    MPYou gain 20−30 Mana Points.