Cornered Again!: Difference between revisions

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Saying it this way does a slightly better job of not being misleading about how the shortcut works.
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==Notes==
==Notes==
*You can only open one of the two areas.
*You can only open one of the two areas.
*Choosing ''Make a fence out of the barbed wire'' for ''[[Cornered!]]'', ''Knock over the lantern'' for ''[[Cornered Again!]]'' yields a special result when ''Dump out the drum'' is chosen for ''[[How Many Corners Does this Stupid Barn Have!?]]''
*If you are following the "shortcut" to [[Defowl the Farm#Notes|Defowl the Farm]], the correct choice at this adventure is "Knock over the lantern".


==References==
==References==
*"Make like Mrs. O'Leary's cow" refers to the common urban legend that the [[Wikipedia: 1871 Great Chicago Fire|Great Chicago Fire of 1871]] was started by a cow knocking over a lantern.
*"Make like Mrs. O'Leary's cow" refers to the common urban legend that the [[Wikipedia: 1871 Great Chicago Fire|Great Chicago Fire of 1871]] was started by a cow knocking over a lantern.
*The Dresden line refers to the [[Wikipedia:Bombing of Dresden in World War II|Allied firebombing of that city during World War II]].
*The Dresden line refers to the [[Wikipedia:Bombing of Dresden in World War II|Allied firebombing of that city during World War II]].

Revision as of 21:36, 12 January 2008

Cornered Again!
Cornered Again!

Once again, you find yourself backed into a corner of McMillicancuddy's barn, surrounded by a bunch of ducks.

This corner's a little more interesting, though -- there's a lit lantern next to a pile of hay, and a huge rusty bear trap hanging on the wall.

Got any ideas?


Knock over the lantern

You decide to make like Mrs. O'Leary's cow and turn McMillicancuddy's Barn into your own private Dresden.

It doesn't work, though. All you manage to do is spray flaming kerosene all over the ducks, who honk angrily and run off toward the Back 40 like their heads are on fire. Which they are.

(Opens The Back 40 for adventuring.)

Try to catch them in the beartrap

You spring into action, grab the beartrap off of the wall, and spend about twenty minutes trying to figure out how to get it set up.

The ducks get bored, and wander off toward the McMillicancuddy family plot in the hopes that the people buried there are more interesting than you are.

(Opens The Family Plot for adventuring.)


Occurs at McMillicancuddy's Barn (one time adventure).

Notes

  • You can only open one of the two areas.
  • If you are following the "shortcut" to Defowl the Farm, the correct choice at this adventure is "Knock over the lantern".

References