Crimbonium Mine: Difference between revisions

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imported>JaAchan
Added note about Crimbonar
imported>JaAchan
Fixed the Crimbonar effect
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Shows a [[Mining]] system, dropping [[nugget of Crimbonium]] (promising chunks) and [[peppermint tailing]] (other chunks). Mining uses adventures like usual, unless you have the [[Oily Legs]] effect (randomly received from [[flask of mining oil]]), then one charge is consumed instead.
Shows a [[Mining]] system, dropping [[nugget of Crimbonium]] (promising chunks) and [[peppermint tailing]] (other chunks). Mining uses adventures like usual, unless you have the [[Oily Legs]] effect (randomly received from [[flask of mining oil]]), then one charge is consumed instead.


Unlike the other mines, you don't see which chunks are promising, unless you have the [[Crimbonar]] effect (also randomly received from [[flask of mining oil]])
Iff you have the [[Crimbonar]] effect (also randomly received from [[flask of mining oil]]), you can see all the promising chunks, regardless of whether you're close to them or not.


''Otherwise''
''Otherwise''

Revision as of 08:45, 8 December 2014

When wearing High-Radiation Mining Gear

Shows a Mining system, dropping nugget of Crimbonium (promising chunks) and peppermint tailing (other chunks). Mining uses adventures like usual, unless you have the Oily Legs effect (randomly received from flask of mining oil), then one charge is consumed instead.

Iff you have the Crimbonar effect (also randomly received from flask of mining oil), you can see all the promising chunks, regardless of whether you're close to them or not.

Otherwise

You probably shouldn't go into a highly-radioactive mine without wearing some sort of protection.


Occurs when clicking "Crimbonium Mine" in the Desert Beach.