Crimbonium Mine: Difference between revisions
imported>Xande More detail on chunks of wall in the mine. |
imported>Yatsufusa m added Category |
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Occurs when clicking "Crimbonium Mine" in the [[Desert Beach]]. | Occurs when clicking "Crimbonium Mine" in the [[Desert Beach]]. | ||
[[Category:Locations]] |
Revision as of 14:55, 8 December 2014
When wearing High-Radiation Mining Gear
Shows a Mining system, dropping nugget of Crimbonium (promising chunks) and peppermint tailing (other chunks). Mining uses adventures like usual, unless you have the Oily Legs effect (randomly received from flask of mining oil), then one charge is consumed instead.
There are 10 promising chunks per mine. A contiguous group of 6 promising chunks will be the nuggets of Crimbonium, the other 4 chunks (some of which may be contiguous with the Crimbonium) will be cave-ins. Other chunks will give ~10 of one substat or ~25 meat, in addition to the peppermint tailings.
If you have the Crimbonar effect (also randomly received from flask of mining oil), you can see all the promising chunks, regardless of whether you're close to them or not. You can also see all promising chunks with Object Detection, as in any standard mine.
Otherwise
You probably shouldn't go into a highly-radioactive mine without wearing some sort of protection.
Occurs when clicking "Crimbonium Mine" in the Desert Beach.