Deep Dark Visions: Difference between revisions

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*There is a chance(?) that one of the messages will contain a boldface phrase related to the [[Mer-kin dreadscroll]].
*There is a chance(?) that one of the messages will contain a boldface phrase related to the [[Mer-kin dreadscroll]].
*X is three times your max HP (adjusted by spooky resistance).
*X is three times your max HP (adjusted by spooky resistance).
*To survive this effect at full hp, you'll need at least 9 levels of spooky resistance. (Very Extremely High)
*To survive this effect at full hp, you'll need at least 9 levels of spooky resistance, or 8 if you're a myst class. (Very Extremely High or Extremely High respectively)

Revision as of 06:03, 2 April 2013

Deep Dark Visions

Deep Dark Visions

Type: Noncombat
MP Cost: 100

Researching the ancient secret lore of the Mer-kin has taught you how to see things in the depths of the darkness. Things that haven't happened yet. Things that shouldn't happen.

Source: Mer-kin darkbook
Price: N/A
Class: N/A
Level: N/A
Effect: If you have at least 500 HP, deals three times your max HP in Spooky Damage and, if you survive, gives 10 turns of Visions of the Deep Dark Deeps (+50% Spell damage).
When Used:
You close your eyes and let Deep visions wash over you.

<message1>

<message2>

<message3>

You lose X hit points. (Spooky Damage) You manage to stay conscious in spite of the horror.

You acquire an effect: Visions of the Deep Dark Deeps
(duration: 10 Adventures)


Notes

  • If you survive the Spooky Damage you get 1 to 3 random messages.
  • There is a chance(?) that one of the messages will contain a boldface phrase related to the Mer-kin dreadscroll.
  • X is three times your max HP (adjusted by spooky resistance).
  • To survive this effect at full hp, you'll need at least 9 levels of spooky resistance, or 8 if you're a myst class. (Very Extremely High or Extremely High respectively)