Spleen

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Revision as of 04:09, 17 July 2005 by imported>Old Ned (More reworking)

Every character has a spleen, whether or not they like it. As with the stomach and liver, their spleen counter starts off at 0 (undamaged) every day after rollover and increases with the use of certain items.

As with fullness, spleenliness:

  • has a maximum of 15 which cannot be exceeded;
  • has no negative effect at all for reaching your limit for the day;
  • does not and never will have any visible counter to tell the player how damaged their character's spleen is.

As with both drunkenness and fullness, there is a skill that increases the maximum amount of spleen-damaging items you can use in one day from 15 to 20. (Note that a character can never have more than one of the Liver/Stomach/Spleen of Steel skills at one time.)

Unlike either drunkenness or fullness, though, every item which uses spleen increases it by exactly 1 (as far as is known).