Stench ghost
Stench ghost | |
---|---|
Monster ID | 1410 |
Locations | Dreadsylvanian Village |
Hit Points | 800 |
Attack | 500 |
Defense | 500 |
Initiative | 25 |
Meat | None |
Phylum | undead |
Elements | stench |
Resistance | 100% |
Monster Parts | head, arm, leg, torso |
Drops | bag of unfinished business, Dreadsylvanian Almanac page, Freddy Kruegerand, folder (Stinky Trash Kid) |
Manuel Entry | |
refreshedit data |
You slip in a mud puddle and fall face down into reeking muck. Apparently the Dreadsylvanian street sweeper met his demise a long time ago. You wipe the stinking mess off your face, and wash your hands in a nearby puddle of fresh water, but you can't get the smell to go away. It hangs around you almost like it's--huh--haunting you. "I know you're there! I can smell you!" you shout, and a stench ghost floats out from behind you, ready to do battle.
As you're walking down the Dreadsylvanian thoroughfare, you smell a horrible smell. It's like a rotten egg ate a bunch of Limburger cheese, got sick, and threw it all back up. You take a step forward, and it's gone. Step back, and it's overpowering.
Then it hits you: when a regular ghost is around, it creates a cold spot. This must be some kind of stench ghost! And you've been walking back and forth through it! You ponder how you'll never be clean again, but you don't ponder long, because then it attacks!
Hit Message(s):
not known
not known
He goes all poltergeist on a nearby toilet, but he's not a toiletpapergeist so he can't clog it.
He tries to fling a glob of ectoplasm at you, but you've spent enough time outside the gorilla house at the zoo to know to dodge.
He tries to release the ghost of a fart, but doesn't have the ghost of a chance.
He rattles the chains he forged in life. It's tragic, but not painful.
He tries to waft a spectral hand up your nose, but you say, "up YOUR nose, buddy!"
not known
![]() | You acquire an item: bag of unfinished business (?% chance)* |
![]() | You acquire an item: Mark of the Ghost (?% chance)* |
![]() | You acquire an item: Freddy Krueggerand (?% chance)* |
![]() | You acquire an item: Dreadsylvanian Almanac page (?% chance)* |
You gain ??? <substat>. |
Occurs at Dreadsylvanian Village.
Notes
- If any elements are banished, each round of combat, take damage with a message:
- You inhale deeply to acclimate yourself to the stink, but end up gagging and retching.
- Uggh, it smells like Death farted in here.
![]() | You lose Y hit points. (stench damage) |
- Starting combat with a Dreadsylvanian ghost drains stats, giving one of the messages:
- The ghost gazes deep into your soul, somehow extracting your very life's essence through your eyes.
- The ghost claws wildly at you, and you can't help but feel like you've forgotten something important.
- The phantom menaces you, leaving you feeling weaker and oddly disappointed.
- The specter's ghastly visage turns your bowels to ice and your brain to mush.
- The ghost screams, and your mind blanks out for a second. W-where are you? What's going on?
- The ghost shrieks wildly at you. You can practically feel your brain leaking out of your ears.
- The ghost sticks ectoplasmic tendrils into your brain, draining some of your life experience.
- The ghost slashes at you with spectral claws, neatly removing a few precious childhood memories
You lose X Strengthliness. You lose X Wizardliness. You lose X Chutzpah. |
- Getting hit by a Dreadsylvanian ghost in combat adds turns of Touched by a Ghost:
![]() | You acquire an effect: Touched by a Ghost (duration: N Adventures) |
- Effect duration, N is the number of times a noncombat in in the village has modified monsters this run.
- The name, image, and introduction text of this monster are all randomly selected.