Calling Rufus

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Revision as of 11:42, 5 March 2023 by imported>WRAR


Calling Rufus
Calling Rufus

You find a nickel in the gutter nearby and drop it in the slot. The phone rings for a long time. You're about to give up, then somebody answers.

"Rufus here," says a voice on the other end.

"Okay... uh... nice to meet you, Rufus. I'm <player>."

"There are some things I need," says Rufus. "Three of them."

"First thing. There's a big shadow entity. In the place those rifts connect to. <shadow entity description>." He pauses.

"I've also detected an artifact I need somebody to recover for me. A <shadow artifact>," he continues.

After a moment Rufus speaks again. "I can also always use samples of more mundane items from the rifts. Right now, 3 <shadow item> would be valuable."


I'll fight the entity

You tell Rufus you'll defeat the shadow entity for him.

"Thanks. Call me when it's done."

He abruptly hangs up.


I'll find the artifact

I'll collect the goods

You tell Rufus you'll bring him the items he wants.

"Okay, thanks. Be careful."

He abruptly hangs up.


Hang up

You hang up on Rufus. He probably won't mind.


Occurs after using a closed-circuit pay phone.

Notes

It will appear instead of the next A Labyrinth of Shadows.

  • Choosing to find an artifact will produce the artifact from the choice specific to that artifact in A Labyrinth of Shadows instead of the usual choice result.
  • If you hang up and call again, the offered quests will remain the same.
  • All quests give a Rufus's shadow lodestone (in other words, access to a single Like a Loded Stone choice) as a reward.
  • Accepting the first quest every day will give 11 turns of Shadow Affinity:
An ear-splitting whine blasts out of the phone receiver. You wince in pain.
You acquire an effect: Shadow Affinity
(duration: 11 Adventures)
  • There is no limit for quests accepted or fulfilled in a single day.