Dreadsylvania
Introduction
This basement appeared on 28th July, 2013, with the following update:
- July 27 - Welcome to Dreadsylvania! Our newest clan dungeon is now available for the Adventuring pleasure of you and your close friends!
Basic Mechanics
Each of the three zones contains 1000 enemies plus a boss fight. The enemies in each zone are five elemental versions of two types of enemies:
Initially only the Woods are open for adventuring. Players must intoxicate the Carriageman with booze in order to open the Village (1000 turns' worth of booze) and Castle (2000 turns).
There are three non-combats in each zone. Each player may use each non-combat only once per instance. Most of the non-combats have options to get a few Freddy Krueggerand(s), or to reduce or eliminate all monsters of a given element or phylum from one of the zones. There are also cooperative puzzles.
Removing enemies via non-combats DOES NOT reduce the 1000 enemies in the zone that need to be cleared. It will make all other enemies (including the boss) in the zone much harder by increasing stats as well as adding in debuffs and additional moves to each monster. This also increases the number of kisses received at the end of each fight.
Some of the choices in some of the non-combats must be unlocked with a Dreadsylvanian skeleton key. A single player spending a single key will unlock the choice for all players in the instance.
When the monster difficulty is raised, many of the monsters will begin to inflict negative effects on you (even if you win initiative). These effects cannot be removed with soft green echo eyedrop antidote or Hot Tub or all-purpose cleaner or CSA all-purpose soap. The only way to remove them (apart from spending turns) is with hot Dreadsylvanian cocoa.
Notes
- Windows in Village and Castle, and eyes in Forest correspond to area percentage left. The number of windows/pairs of eyes corresponds to 10% of the zone left.
- Shortcuts to the various non-combats are added to this map using the ghost pencil.
- Removing all of the monsters brings them all back.
- Avatar-style classes may not participate:
- The Dreadsylvanian air is poisonous to Adventurers are[sic] exotic as you. Maybe come back when you're some normal class, like a Seal Clubber or a Disco Bandit or something.
History
- For the first day or two, CSA all-purpose soap used to remove the negative effects. This stopped working (without announcement) on July 29, 2013.
- PvP fights stopped working to remove the negative effects some time around August 1, 2013.