You duck into the dwarves' store room and wander among the shelves for a moment, eventually stopping at one labelled:



Glancing around shiftily, you reach into one of the three boxes on the shelf and hork something, then sneak out of the room before anyone finds you.
You will then acquire one of:
 | You acquire an item: cog |
Notes
- All the bins are marked in the Dwarvish language.
- Attempting to adventure here while falling down drunk results in the following message "You're too drunk to be wandering around in the warehouse, it frightens you and has your tied up in knots."
- 2 of the 3 runes are randomized on every pick. The third corresponds to the item that you recieve. If you can get 2-3 of each item and record the letters though you can figure out what the letters are for you. Ex Asbestos Ore: BKN, NCB, KCN. "N" in in all three Asbestos Ore boxes, therefore Asbestos is "N" for you.