Flavour of Magic

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Revision as of 23:06, 18 August 2006 by imported>Jonrock (References: These refs were moved to the individual skill pages.)

Flavour of Magic

Flavour of Magic

Type: Passive
MP Cost: N/A

This spell will allow you to bring your mystical being in line with the elemental forces that underly all things: earth, wind, fire, water, and heart. Wait, I mean hot, cold, sleaze, stench, and spookiness. And what's the deal with 'heart' anyway? How does that make any sense at all?

Forces pasta spells (not sauce ones) to have a single element of choosing (40 Adventures)

Source: Guild Trainer
Price: 14,000 Meat
Class: Pastamancer
Level: 14


Obtaining this skill gives the player five spells that show up in the skills menu:

  • Spirit of Cayenne (hot damage)
  • Spirit of Peppermint (cold damage)
  • Spirit of Garlic (stench damage)
  • Spirit of Wormwood (spooky damage)
  • Spirit of Bacon Grease (sleaze damage)

References

  • The elemental forces mentioned are a reference to the cartoon show Captain Planet. The powers that combined to form Captain Planet were, in order, Earth, Fire, Wind, Water, and Heart; the phrase "And what's the deal with 'heart' anyway?" refers to the fact that the fifth element, Heart, is often ridiculed.
  • Oddly enough, the 5 elements are not listed in the 'correct' order in the skill description. Perhaps the order they are in is a result of wanting "Earth, Wind, and Fire" to be in that order.
  • The name of the skill could be a reference to the first Discworld novel "The Colour of Magic". In the Discworld universe, the number eight has powerful magical properties and importance, and is unsafe for wizards to say.

See Also