Fullness

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Revision as of 19:54, 3 June 2005 by imported>Yiab
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Fullness is an invisible stat in the kingdom, representing how full you are.

Each character's fullness rating begins at 0 each day after rollover and can be increased by eating food or drinking non-alcoholic beverages. Each such item consumed increases your fullness rating by a fixed value between 1 and 6.

The maximum fullness a character can ever be at is 15. If your character tries to eat something that would bring em over 15 fullness you will simply get a message saying you're too full.

Frequently Asked Questions

  • Can Jick put in something which will tell me how full I am?
    • No. Well, he could, but since being as full as you can be has no negative effect on gameplay at all (unlike being drunk), he sees no reason to and therefore won't.