Fullness
From A KoL Wiki
Fullness is a normally invisible (and not funny) stat in the kingdom, representing how full you are.
Each character's fullness rating begins at 0 each day after rollover and can be increased by eating food or drinking non-alcoholic beverages. Each such item consumed increases your fullness rating by a fixed value.
The maximum fullness a character can ever be at is normally 15. If you try to eat something that would bring you over 15 fullness you will simply get a message saying you're too full.
Note that using a spice melange restores three points of fullness, as well as three points of drunkenness.
See also: Foods (Ordered by Fullness)
Fullness Capacity Modifiers
These change how much your stomach can hold.
Name | Modifier | Notes |
---|---|---|
Feast of Boris | +15 |
|
Stomach of Steel | +5 |
|
Legendary Appetite | +5 |
|
Being Boris | +5 |
|
Gluttony | +2 |
|
Pride | -1 |
|
Other Fullness Modifiers
Name | Modifier | Notes |
---|---|---|
distention pill | 1 | Reduces the how filling the next item eaten will be |
spice melange | 3 | Reduces your current drunkenness and fullness by 3 |
Notes
- Jick was opposed to adding a fullness counter for years, mostly because "it's just not funny" to have eaten a meal, as opposed to being stupid drunk. He still doesn't think it's funny, but added a fullness counter in an October 6, 2011 trivial update.
- By default, the fullness counter is not displayed; in order to turn it on, go to the Interface section of the Options menu. This is useful, but it is not funny.