Fullness

From A KoL Wiki
Revision as of 22:25, 2 November 2013 by imported>JohnAnon

Fullness is a normally invisible (and not funny) stat in the kingdom, representing how full you are.

Each character's fullness rating begins at 0 each day after rollover and can be increased by eating food or drinking non-alcoholic beverages. Each such item consumed increases your fullness rating by a fixed value.

The maximum fullness a character can ever be at is normally 15. If you try to eat something that would bring you over 15 fullness you will simply get a message saying you're too full.

See also: Foods (By Size)

Fullness Capacity Modifiers

These change how much your stomach can hold.

Name Modifier Notes
Feast of Boris +15
Stomach of Steel +5
Legendary Appetite +5
Being Boris +5
  • Only available during Avatar of Boris runs
  • Unlocked automatically at the beginning of the run
Insatiable Hunger +5
Ravenous Pounce +5
Lunch Like a King +5
Gluttony +2
Pride -1
Being Jarlsberg -5
  • Only available during Avatar of Jarlsberg runs
  • Unlocked automatically at the beginning of the run

Other Fullness Modifiers

Name Modifier Notes
distention pill 1 Extends your stomach capacity by 1 for the day
Pantsgiving 1 When equipped while completely full, may extend stomach capacity by 1 after combat
spice melange 3 Reduces your current drunkenness and fullness by 3
Ultra Mega Sour Ball 3 Reduces your current drunkenness and fullness by 3

Notes

  • Jick was opposed to adding a fullness counter for years, mostly because "it's just not funny" to have eaten a meal, as opposed to being stupid drunk. He still doesn't think it's funny, but added a fullness counter in an October 6, 2011 trivial update.
  • By default, the fullness counter is not displayed; in order to turn it on, go to the Interface section of the Options menu. This is useful, but it is not funny.