Georgepaul, the Balldodger

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Revision as of 00:20, 26 June 2013 by imported>Volc (Reference)
Georgepaul, the Balldodger
Monster ID 879
Locations Mer-kin Colosseum
Hit Points 1400
Attack 1200
Defense 1150
Initiative 100
Meat 80-120
Phylum mer-kin
Elements None
Resistance ?
Monster Parts arm, fin, head, torso
Drops
Manuel Entry
refreshedit data
Georgepaul, the Balldodger You're fighting Georgepaul, the Balldodger

The crowd in the Colosseum goes berserk (well, slightly more berserk than a crowd of Mer-kin always is as the announcer's voice booms forth from the conches.

"Round 13!" he screams. "Our newcomer squares off against Georgepaul, master of the dodgeball!"

You consider your opponent. This gladiator has reached the apogee of Mer-kin physical fitness. He's been through all the steps of dodgeball training: he started throwing and dodging wrenches, then slowly worked his way up to dodgeballs. We're talking several training montages to a plethora of synthesizer-pounding arena rock songs. He will have his vengeance, in this life or the next, and apparently he's going to take it out of your ass.

Are you sure you want to go through with this?

Hit Message(s):

He bounces the dodgeball off of your nipple and into your head. Which part of "dodge" don't you understand?

Critical Hit Message:

not known

Miss Message(s):

He throws the dodgeball at you, but you're not unclear on the whole "dodge" part.

Fumble Message:

not known


After Combat

References