HP Modifiers

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Revision as of 01:12, 1 July 2005 by imported>Gymnosophist (Comprehensive HP Increasers Table - feedback welcome)
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Here's a comprehensive list of everything in the game that affect your maximum HP.


Source Type Incr Dur Cost Prereq Notes
Absolute Increases
Reptilian Fortitude B Skill 30 10 10 MP/cast
stainless steel skullcap Hat 30 AW 30 Mox Damage Absorption +60
Musc +15%
Ascension Reward
bejeweled accordion strap Accessory 25 AW AT only +25 MP
hippopotamus pants Pants 25 AW 50 Mox
ladle of mystery Accessory 20 AW S only +20 MP
linoleum sword Weapon 20 AW 35 Mus
hamethyst earring Accessory 10 AW 10 Myst +5 Mus
linoleum crossbow Weapon 10 AW 35 Mox +10 MP
linoleum helmet turtle Hat 10 AW 35 Mox +10 MP
walrus-tusk earring Accessory 10 AW 10 Myst
porquoise eyebrow ring Accessory 6 AW 10 Myst +5 Mox, +6 MP
Moxie of the Mariachi NC Skill 4 5 1 MP/cast   +1 Mox
Patience of the Tortoise NC Skill 4 5 1 MP/cast +1 Mus
Sauce Contemplation NC Skill 4 5 1 MP/cast +1 Myst
Percentage Increases
Spirit of Ravioli P Skill 25% AW
Stevedave's Shanty of Superiority B Skill 10%? 5/15 30 MP/cast +10% all stats


Notes to the Table

  • Source is the Skill or piece of equipment that is responsible for the increase in Maximum HP.
  • Type is the type of skill or equipment.
    • B Skill is a Buff Skill.
    • NC is a Noncombat Skill.
    • P is a Passive Skill.
  • Incr is the amount of increase, either an absolute increase, or a % increase.
    • The table is split into multiple sections, one for each type of increase.
  • Dur is the duration of the increase.
    • AW means always (or, if equipment, at least until you remove the equipment).
    • Numerical value(s) shows how many turns the increase will last.
  • Cost is the cost of obtaining the increase in Maximum HP.
  • Prereq is the prerequisite, if any, of equiping that piece of equipment.
  • Notes list any other benefits from the Source as well as notes of interest.
  • For more detailed information, click the individual Source links.