Aquagoblin
Aquagoblin | |
---|---|
Monster ID | 1606 |
Locations | Throne Room |
Hit Points | 69 |
Attack | 55 |
Defense | 50 |
Initiative | 50 |
Meat | None |
Phylum | goblin |
Elements | None |
Resistance | 75 |
Monster Parts | arm, head, leg |
Drops | goblin water |
Quest | Cobb's Knob lab key (if not already found) |
Manuel Entry | |
refreshedit data |
You sashay into the Knob Goblin King's throne room, to find him spinning a set of glass spheres on the palm of one hand. He looks up, distracted. "I'll be ready for you in a minute, right after I'm through playing with my --"
"This is a family game," you say, lifting your veil. "The only physical contact we're going to have is my fist with your face."
Hit Message(s):
He takes off his watery crown and beans you with it. Ouch! Talk about hard water! Oof! Ow! Ugh!
He blasts you with a gout of water that irrigates your sinuses until they bleed. Ow! Ow! Argh!
He drops a drop of water on your forehead at inconsistent intervals for what seems like an eternity. Eek! Ow! Ugh!
He throws watery contact-juggling spheres at you, knocking you over. Ugh! Argh! Ooh!
He stabs you with his watery horns. That shouldn't even work, but it does. Oof! Ouch! Ooh!
He turns into a watery owl, flaps over to you, and pokes you with his beak. Ow! Eek! Ow!
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He punches you with a wet fist. It's gross, and it makes you feel oddly weaker.
![]() | You lose an effect: ... something |
![]() | You acquire an item: goblin water (% chance)* |
Occurs at Throne Room.
Notes
- Drains an effect from you each round of combat.