Law of Averages

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Revision as of 02:55, 19 May 2020 by imported>Taltamir (Notes)
There are some vague or non-exact figures and information on this page. Some spading is required.

What buffs get extended, how many turns/stats get balanced, etc.

Law of Averages
Law of Averages

It all converges.

Type: usable
Cannot be traded or discarded

Averages you out


(In-game plural: Laws of Averages)
View metadata
Item number: 10325
Description ID: 514916402
View in-game: view

Obtained From

Stores
The Swagger Shop (1,000 swagger) (You must earn 1,000 swagger during an average season to purchase this item.) (First purchase, only available during PvP Season 45 & 49)

When Used

  • First use per day:

Your stats are uneven.

You lose X <highest substat>.

You gain Y <lowest substat>.

Your effects are unbalanced.

You lose some of an effect: <highest effect> (1 Adventure)

You acquire an effect: <lowest effect> (duration: 1 Adventure)

Your energy is unbalanced.

You lose Z <hit points|Mana Points>.

You gain Z <hit points|Mana Points>.

  • Subsequent uses:

You already feel pretty average.

Notes

  • usable X per day, where X is how many copies of it you own.
  • modifies stats, hp/mp and buff durations making the numbers more average (i.e., a buff with lots of turns gets less turns, a buff with 1 turn might get increased)
  • X, Y, and Z (substats, hp/mp) appear to be your level
  • It is possible to have multiple effects balanced
  • it is possible to lose effect duration without gaining any on a lower duration effect

Collection

  • 🥇: AtlanteanScion (#1589296), Hojo Hominygrits (#196078), Lord Stefano (#536624) - 4
  • #4: ChesterArthurXXI (#1411736), Curbludgeon (#2206224), MonkeyMan200 (#1349423), Random Thief (#2015478), Spramen (#673887) - 3
  • #9: Eroquin (#1500817), Extremophilia (#2869220) - 2

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