Meteoid/Bridge

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Meteoid
The ship woke me up from cryostasis just minutes after it automatically performed an emergency landing on a smallish planetoid. Apparently a micrometeorite storm destroyed the power core for the engine, and the failsafe overrides kicked in just in time.

The commlink was out, as were most of the ship's other subsystems. At least the SpaceMall interface was still operational. Too bad SpaceMall didn't sell distress beacons. And that I had spent every last Credcrystal I had before I left on this jump.

I looked at the results of the scan the ship made just before it crashed -- the planetoid was riddled with mazelike corridors, and tech readings were off the charts. I decided that using the last few teleportation charges exploring the complex was better than just sitting around waiting to suffocate. Maybe, if I was lucky, I'd find something I could use as a power supply for the ship's engine, and get off this forsaken rock.

Teleport to Underground Complex (X charges remaining)
Load up SpaceMall
Self Destruct

Occurs when playing Meteoid in The Game Grid Arcade.