Puttin' on the Wax

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Revision as of 00:15, 20 February 2010 by imported>Prestige (added more notes)


Puttin' on the Wax
Puttin' on the Wax

You return to the fireplace and poke around for a bit, but you don't find anything interesting, at least until you accidentally knock over the bust of Mozart, which turns out to have a little chain running from the bottom of it down through a hole in the mantlepiece. When you tug on it, there's a loud clunk and the fireplace rotates ninety degrees, creating a passageway into a hidden room.

You duck through, and find that it's not really much more than a large closet; there's an antique (but high-quality) gramophone, which has been wired up to some hidden speakers in the walls. I guess the bandits like to pipe in some music on those evenings of relaxation.

On closer examination, it turns out the gramophone is even nicer than you thought -- it's got an etching cartridge you can replace the regular needle with, so you can record your own albums. And in fact, there's a large stack of blank wax disks sitting nearby. Convenient!

If you're going to record something, though, you figure it had better be one of your best numbers. This isn't an opportunity you can waste on something like Cletus's Canticle of Celerity.

  • When recording a song:
You record a wonderful rendition of <buff>.
MPYou lose some Mana Points.
SomethingYou acquire... something. [[Data:{{{item}}}]]
  • When not selecting a song:
You need to pick a song! The Sound of Silence isn't in your repertoire.
  • When you don't have enough MP to cast the buff X times:
You don't have the Y MP needed to play <buff> X times.

Come Back Later

Anyway, other than that, you didn't find anything interesting at the fireplace.


Occurs as a result in The Island Barracks.

Notes

  • Allows you to record Accordion Thief songs with limited casts into recordings. All records last 20 adventures, regardless of the accordion you have in your inventory or have equipped.
  • Accessing this location and recording songs does not consume an adventure.
  • If you run out of MP, you will have to leave this location and return, since you can not restore MP while stuck in a choice adventure (of which this is one.)

References